diff options
author | Campbell Barton <ideasman42@gmail.com> | 2010-02-19 18:34:26 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2010-02-19 18:34:26 +0300 |
commit | 3bf2715039eecee409d3b6c3639e853b6750e77c (patch) | |
tree | 55c5f083013ba9d8eee6ecff9be93d037ab4cf63 /source/blender/editors/armature/armature_intern.h | |
parent | 3b9fdfa9e1905a01230be7b15174c711c2b0f974 (diff) |
apply visual transform to pose
So constrainted bones can have their transform applied to their loc/scale/rot, then remove the constraints
Diffstat (limited to 'source/blender/editors/armature/armature_intern.h')
-rw-r--r-- | source/blender/editors/armature/armature_intern.h | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/source/blender/editors/armature/armature_intern.h b/source/blender/editors/armature/armature_intern.h index 04c113db3be..9d0db52d007 100644 --- a/source/blender/editors/armature/armature_intern.h +++ b/source/blender/editors/armature/armature_intern.h @@ -84,7 +84,8 @@ void ARMATURE_OT_bone_layers(struct wmOperatorType *ot); void POSE_OT_hide(struct wmOperatorType *ot); void POSE_OT_reveal(struct wmOperatorType *ot); -void POSE_OT_apply(struct wmOperatorType *ot); +void POSE_OT_armature_apply(struct wmOperatorType *ot); +void POSE_OT_visual_transform_apply(struct wmOperatorType *ot); void POSE_OT_rot_clear(struct wmOperatorType *ot); void POSE_OT_loc_clear(struct wmOperatorType *ot); |