diff options
author | Campbell Barton <ideasman42@gmail.com> | 2018-04-16 17:27:55 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2018-04-16 18:56:50 +0300 |
commit | bfc9d426bb95e2bc0dd4541d6b4c5f802909149c (patch) | |
tree | 37702887bc3185309a13612613efd2752ebe0639 /source/blender/editors/armature/armature_intern.h | |
parent | 80bb4254c6fb638cee0d33868c81c76c104817bf (diff) |
Multi-Object Editing
This adds initial multi-object editing support.
- Selected objects are used when entering edit & pose modes.
- Selection & tools work on all objects however many tools need porting
See: T54641 for remaining tasks.
Indentation will be done separately.
See patch: D3101
Diffstat (limited to 'source/blender/editors/armature/armature_intern.h')
-rw-r--r-- | source/blender/editors/armature/armature_intern.h | 11 |
1 files changed, 8 insertions, 3 deletions
diff --git a/source/blender/editors/armature/armature_intern.h b/source/blender/editors/armature/armature_intern.h index 0ba720a17d0..575d1597cc4 100644 --- a/source/blender/editors/armature/armature_intern.h +++ b/source/blender/editors/armature/armature_intern.h @@ -248,10 +248,15 @@ void armature_select_mirrored_ex(struct bArmature *arm, const int flag); void armature_select_mirrored(struct bArmature *arm); void armature_tag_unselect(struct bArmature *arm); -void *get_nearest_bone(struct bContext *C, const int xy[2], bool findunsel); +void *get_nearest_bone( + struct bContext *C, const int xy[2], bool findunsel, + struct Base **r_base); + void *get_bone_from_selectbuffer( - struct Base *base, struct Object *obedit, const unsigned int *buffer, short hits, - bool findunsel, bool do_nearest); + struct Base **bases, uint bases_len, + bool is_editmode, const unsigned int *buffer, short hits, + bool findunsel, bool do_nearest, + struct Base **r_base); int bone_looper(struct Object *ob, struct Bone *bone, void *data, int (*bone_func)(struct Object *, struct Bone *, void *)); |