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authorJoshua Leung <aligorith@gmail.com>2012-05-06 08:18:13 +0400
committerJoshua Leung <aligorith@gmail.com>2012-05-06 08:18:13 +0400
commit5d02292d3cbdc1eb8657a2e186de7ac38bc226b7 (patch)
tree0d64116b2012d56ec40412c666bd6dceb5b145c8 /source/blender/editors/armature/armature_intern.h
parent7c58e6a9f2ac2d1022fba5c8df030e5df226583b (diff)
Bugfixes for Motion Path drawing/updating in light of the recent changes:
* Added proper "update" operators in place of the abuse of the calculate operators, so now the display ranges won't get overwritten everytime (with the default values) you go to update the paths. * Display range settings in properties editor now actually work. Before, the "In Range" mode only displayed the entire paths.
Diffstat (limited to 'source/blender/editors/armature/armature_intern.h')
-rw-r--r--source/blender/editors/armature/armature_intern.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/editors/armature/armature_intern.h b/source/blender/editors/armature/armature_intern.h
index 72d261ec187..11129f34f3e 100644
--- a/source/blender/editors/armature/armature_intern.h
+++ b/source/blender/editors/armature/armature_intern.h
@@ -117,6 +117,7 @@ void POSE_OT_group_select(struct wmOperatorType *ot);
void POSE_OT_group_deselect(struct wmOperatorType *ot);
void POSE_OT_paths_calculate(struct wmOperatorType *ot);
+void POSE_OT_paths_update(struct wmOperatorType *ot);
void POSE_OT_paths_clear(struct wmOperatorType *ot);
void POSE_OT_autoside_names(struct wmOperatorType *ot);