diff options
author | Joshua Leung <aligorith@gmail.com> | 2009-02-06 13:48:00 +0300 |
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committer | Joshua Leung <aligorith@gmail.com> | 2009-02-06 13:48:00 +0300 |
commit | 0355dcc618d8e4ee6c9e40b09d58eacefb01ee30 (patch) | |
tree | 3ce5a209e9e7d536aff203a987f83ef1c89bf89b /source/blender/editors/armature/armature_intern.h | |
parent | 2756060a64e4aaa6f4773e53b944317b0e013a67 (diff) |
2.5 - Armatures Code
* Brought back recalculate bone roll (Ctrl N). This should be quite a straightforward example of a cleaned-up + ported armature tool.
* Cleaned up a few warnings
Diffstat (limited to 'source/blender/editors/armature/armature_intern.h')
-rw-r--r-- | source/blender/editors/armature/armature_intern.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/armature/armature_intern.h b/source/blender/editors/armature/armature_intern.h index a9d4b939657..fd91b70dcdd 100644 --- a/source/blender/editors/armature/armature_intern.h +++ b/source/blender/editors/armature/armature_intern.h @@ -33,9 +33,9 @@ struct wmOperatorType; /* editarmature.c */ void armature_bone_rename(Object *ob, char *oldnamep, char *newnamep); -EditBone *armature_bone_get_mirrored(ListBase *edbo, EditBone *ebo); // XXX this is needed for populating the context iterators void ARMATURE_OT_align_bones(struct wmOperatorType *ot); +void ARMATURE_OT_calculate_roll(struct wmOperatorType *ot); void POSE_OT_hide(struct wmOperatorType *ot); void POSE_OT_reveil(struct wmOperatorType *ot); |