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authorJoshua Leung <aligorith@gmail.com>2009-02-09 02:41:21 +0300
committerJoshua Leung <aligorith@gmail.com>2009-02-09 02:41:21 +0300
commit7d6e7914de9b4ff3c846adb2a3304d2f818500e2 (patch)
tree7a9bbba3e3ccb9022b65b1be88bdf66f5fdc2a4a /source/blender/editors/armature/armature_intern.h
parenteb929804d20341b22c4217ec436ebcf4b2192c9d (diff)
Armature Tools - Ported Switch Direction (Alt-F)
This is one of the few armature tools where it is currently not that easy/desireable to port to use context-loops exclusively, since they depend on working with 'chains' of bones from the tips to the roots, which cannot be easily done using EditBones.
Diffstat (limited to 'source/blender/editors/armature/armature_intern.h')
-rw-r--r--source/blender/editors/armature/armature_intern.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/editors/armature/armature_intern.h b/source/blender/editors/armature/armature_intern.h
index fd91b70dcdd..dc13e2475ee 100644
--- a/source/blender/editors/armature/armature_intern.h
+++ b/source/blender/editors/armature/armature_intern.h
@@ -36,6 +36,8 @@ void armature_bone_rename(Object *ob, char *oldnamep, char *newnamep);
void ARMATURE_OT_align_bones(struct wmOperatorType *ot);
void ARMATURE_OT_calculate_roll(struct wmOperatorType *ot);
+void ARMATURE_OT_switch_direction(struct wmOperatorType *ot);
+
void POSE_OT_hide(struct wmOperatorType *ot);
void POSE_OT_reveil(struct wmOperatorType *ot);