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authorJoshua Leung <aligorith@gmail.com>2018-08-20 07:12:37 +0300
committerJoshua Leung <aligorith@gmail.com>2018-08-20 07:12:37 +0300
commit6f2735b2bf6f2cd532a9a816c39cde17006afe49 (patch)
tree3aa6e9bbc7829ec616d1269cd0e905a0dca81ed8 /source/blender/editors/armature/armature_intern.h
parent76ea32d192693ac0d46270dd30c7e50a0bfcea62 (diff)
Motion Paths UI: "Update from Scene Range" operator
Make it easier to update the frame range for motion paths from the Scene's current frame range (render or preview range)
Diffstat (limited to 'source/blender/editors/armature/armature_intern.h')
-rw-r--r--source/blender/editors/armature/armature_intern.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/editors/armature/armature_intern.h b/source/blender/editors/armature/armature_intern.h
index 7c0dd09a237..e28e9877eba 100644
--- a/source/blender/editors/armature/armature_intern.h
+++ b/source/blender/editors/armature/armature_intern.h
@@ -128,6 +128,7 @@ void POSE_OT_group_deselect(struct wmOperatorType *ot);
void POSE_OT_paths_calculate(struct wmOperatorType *ot);
void POSE_OT_paths_update(struct wmOperatorType *ot);
void POSE_OT_paths_clear(struct wmOperatorType *ot);
+void POSE_OT_paths_range_update(struct wmOperatorType *ot);
void POSE_OT_autoside_names(struct wmOperatorType *ot);
void POSE_OT_flip_names(struct wmOperatorType *ot);