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authorCampbell Barton <ideasman42@gmail.com>2018-02-13 11:29:08 +0300
committerCampbell Barton <ideasman42@gmail.com>2018-02-13 11:44:21 +0300
commit754d3a2fe626fbe57bb6ef47581368e3859f6390 (patch)
tree584484132e806626df0ababcbe8ab7b8a91bffb3 /source/blender/editors/armature/armature_intern.h
parentd8992192e5512380f57433df113f3e3f8b22f7cb (diff)
Object Mode: remove Scene.obedit for 3D View
Diffstat (limited to 'source/blender/editors/armature/armature_intern.h')
-rw-r--r--source/blender/editors/armature/armature_intern.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/armature/armature_intern.h b/source/blender/editors/armature/armature_intern.h
index 192bb8eea61..0ba720a17d0 100644
--- a/source/blender/editors/armature/armature_intern.h
+++ b/source/blender/editors/armature/armature_intern.h
@@ -250,7 +250,7 @@ void armature_tag_unselect(struct bArmature *arm);
void *get_nearest_bone(struct bContext *C, const int xy[2], bool findunsel);
void *get_bone_from_selectbuffer(
- struct Scene *scene, struct Base *base, const unsigned int *buffer, short hits,
+ struct Base *base, struct Object *obedit, const unsigned int *buffer, short hits,
bool findunsel, bool do_nearest);
int bone_looper(struct Object *ob, struct Bone *bone, void *data,