diff options
author | Joshua Leung <aligorith@gmail.com> | 2009-07-26 15:01:56 +0400 |
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committer | Joshua Leung <aligorith@gmail.com> | 2009-07-26 15:01:56 +0400 |
commit | 812530aca81385af5a34fab851b4031521a1abe0 (patch) | |
tree | 209a6eaaac3087e84942d9a0b45c02b86109d6e1 /source/blender/editors/armature/armature_intern.h | |
parent | 3d096c2712cf846cfb0bf56cb084599349783129 (diff) |
2.5 - More armature/bone operator tweaks
* Restored quick operators for moving bones between layers and switching visible armature layers. The popup used here (based on the layers template) is not optimal yet - you can click on multiple layer buttons to enable/disable them, but you need to move your mouse outside the area for it to confirm.
* Separate armatures works again. I've tweaked the arguments to ED_object_duplicate() to make this work (besides, the other users of this wouldn't have been affected).
* Added some missing special (transform) operators to the menus + keymaps
Diffstat (limited to 'source/blender/editors/armature/armature_intern.h')
-rw-r--r-- | source/blender/editors/armature/armature_intern.h | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/source/blender/editors/armature/armature_intern.h b/source/blender/editors/armature/armature_intern.h index bf329270b8c..0c8c0e8e644 100644 --- a/source/blender/editors/armature/armature_intern.h +++ b/source/blender/editors/armature/armature_intern.h @@ -63,6 +63,9 @@ void ARMATURE_OT_flip_names(struct wmOperatorType *ot); void ARMATURE_OT_flags_set(struct wmOperatorType *ot); +void ARMATURE_OT_armature_layers(struct wmOperatorType *ot); +void ARMATURE_OT_bone_layers(struct wmOperatorType *ot); + /* ******************************************************* */ /* Pose-Mode Operators */ void POSE_OT_hide(struct wmOperatorType *ot); @@ -99,6 +102,9 @@ void POSE_OT_flip_names(struct wmOperatorType *ot); void POSE_OT_flags_set(struct wmOperatorType *ot); +void POSE_OT_armature_layers(struct wmOperatorType *ot); +void POSE_OT_bone_layers(struct wmOperatorType *ot); + /* ******************************************************* */ /* Etch-A-Ton */ |