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authorJoshua Leung <aligorith@gmail.com>2009-02-09 04:27:44 +0300
committerJoshua Leung <aligorith@gmail.com>2009-02-09 04:27:44 +0300
commit5e0c553b153e2b9358f335ea06db9db4fd564ea9 (patch)
tree5267e41dbd361ca1220977871f6cc32d2e09134f /source/blender/editors/armature/armature_intern.h
parent7d6e7914de9b4ff3c846adb2a3304d2f818500e2 (diff)
Armature Editing: Subdivide Operators
* Added back the Subdivide tools. Use the Alt-S hotkey (for now) to get a menu with the subdivision options. There are also two standalone operators which are not used yet. * Fixed the PoseMode checking callback to make sure that it doesn't override any tools in EditMode. * Fixed an old comment in transform code, and a few warnings in editarmature.c
Diffstat (limited to 'source/blender/editors/armature/armature_intern.h')
-rw-r--r--source/blender/editors/armature/armature_intern.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/source/blender/editors/armature/armature_intern.h b/source/blender/editors/armature/armature_intern.h
index dc13e2475ee..af9082730e3 100644
--- a/source/blender/editors/armature/armature_intern.h
+++ b/source/blender/editors/armature/armature_intern.h
@@ -37,6 +37,9 @@ void armature_bone_rename(Object *ob, char *oldnamep, char *newnamep);
void ARMATURE_OT_align_bones(struct wmOperatorType *ot);
void ARMATURE_OT_calculate_roll(struct wmOperatorType *ot);
void ARMATURE_OT_switch_direction(struct wmOperatorType *ot);
+void ARMATURE_OT_subdivs(struct wmOperatorType *ot);
+void ARMATURE_OT_subdivide_simple(struct wmOperatorType *ot);
+void ARMATURE_OT_subdivide_multi(struct wmOperatorType *ot);
void POSE_OT_hide(struct wmOperatorType *ot);