diff options
author | Campbell Barton <ideasman42@gmail.com> | 2019-04-29 12:29:41 +0300 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2019-04-29 12:29:41 +0300 |
commit | c7f67d60fbe24df942bcde49aadf480ac6622e71 (patch) | |
tree | 10f6863146a0b2d56f2dcc06856d43fd321a37f7 /source/blender/editors/armature/armature_naming.c | |
parent | 9bb47c512f748691a170891a74fffc0356af4800 (diff) |
Cleanup: comments (long lines) in editors
Diffstat (limited to 'source/blender/editors/armature/armature_naming.c')
-rw-r--r-- | source/blender/editors/armature/armature_naming.c | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/source/blender/editors/armature/armature_naming.c b/source/blender/editors/armature/armature_naming.c index 6d25fac79f6..083967d5d41 100644 --- a/source/blender/editors/armature/armature_naming.c +++ b/source/blender/editors/armature/armature_naming.c @@ -328,9 +328,10 @@ void ED_armature_bone_rename(Main *bmain, /* Fix all animdata that may refer to this bone - * we can't just do the ones attached to objects, - * since other ID-blocks may have drivers referring to this bone T29822. - */ - // XXX: the ID here is for armatures, but most bone drivers are actually on the object instead... + * since other ID-blocks may have drivers referring to this bone T29822. */ + + /* XXX: the ID here is for armatures, + * but most bone drivers are actually on the object instead. */ { BKE_animdata_fix_paths_rename_all(&arm->id, "pose.bones", oldname, newname); |