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authorJoshua Leung <aligorith@gmail.com>2009-02-09 04:27:44 +0300
committerJoshua Leung <aligorith@gmail.com>2009-02-09 04:27:44 +0300
commit5e0c553b153e2b9358f335ea06db9db4fd564ea9 (patch)
tree5267e41dbd361ca1220977871f6cc32d2e09134f /source/blender/editors/armature/armature_ops.c
parent7d6e7914de9b4ff3c846adb2a3304d2f818500e2 (diff)
Armature Editing: Subdivide Operators
* Added back the Subdivide tools. Use the Alt-S hotkey (for now) to get a menu with the subdivision options. There are also two standalone operators which are not used yet. * Fixed the PoseMode checking callback to make sure that it doesn't override any tools in EditMode. * Fixed an old comment in transform code, and a few warnings in editarmature.c
Diffstat (limited to 'source/blender/editors/armature/armature_ops.c')
-rw-r--r--source/blender/editors/armature/armature_ops.c7
1 files changed, 7 insertions, 0 deletions
diff --git a/source/blender/editors/armature/armature_ops.c b/source/blender/editors/armature/armature_ops.c
index d2749128004..7bdc4973f30 100644
--- a/source/blender/editors/armature/armature_ops.c
+++ b/source/blender/editors/armature/armature_ops.c
@@ -110,6 +110,9 @@ void ED_operatortypes_armature(void)
WM_operatortype_append(ARMATURE_OT_align_bones);
WM_operatortype_append(ARMATURE_OT_calculate_roll);
WM_operatortype_append(ARMATURE_OT_switch_direction);
+ WM_operatortype_append(ARMATURE_OT_subdivs);
+ WM_operatortype_append(ARMATURE_OT_subdivide_simple);
+ WM_operatortype_append(ARMATURE_OT_subdivide_multi);
WM_operatortype_append(POSE_OT_hide);
WM_operatortype_append(POSE_OT_reveil);
@@ -132,8 +135,12 @@ void ED_keymap_armature(wmWindowManager *wm)
// WM_keymap_add_item(keymap, "ARMATURE_OT_hide", HKEY, KM_PRESS, 0, 0);
WM_keymap_add_item(keymap, "ARMATURE_OT_align_bones", AKEY, KM_PRESS, KM_CTRL|KM_ALT, 0);
WM_keymap_add_item(keymap, "ARMATURE_OT_calculate_roll", NKEY, KM_PRESS, KM_CTRL, 0);
+
WM_keymap_add_item(keymap, "ARMATURE_OT_switch_direction", FKEY, KM_PRESS, KM_ALT, 0);
+ /* only menu is registered in keymaps for now */
+ WM_keymap_add_item(keymap, "ARMATURE_OT_subdivs", SKEY, KM_PRESS, KM_ALT, 0);
+
WM_keymap_add_item(keymap, "ARMATURE_OT_test", TKEY, KM_PRESS, 0, 0); // XXX temp test for context iterators... to be removed
/* Pose ------------------------ */