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author | Julian Eisel <eiseljulian@gmail.com> | 2015-04-03 17:21:22 +0300 |
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committer | Julian Eisel <eiseljulian@gmail.com> | 2015-04-03 17:21:22 +0300 |
commit | 53a3850a8a05249942a0c4a16060e9491456af02 (patch) | |
tree | 39d46eeeba6e5570fadf0778942f2c6f56591526 /source/blender/editors/armature/armature_ops.c | |
parent | b444887054297d83c560e860219a5c598d390935 (diff) |
Sticky Keys backend
Design task: T42339
Differential Revision: D840
Initial implementation proposal: T41867
Short description:
With this we can distinguish between holding and tabbing a key. Useful
is this if we want to assign to operators to a single shortcut. If two
operators are assigned to one shortcut, we call this a sticky key.
More info is accessible through the design task and the diff.
A few people that were involved with this:
* Sean Olson for stressing me with this burden ;) - It is his enthusiasm
that pushed me forward to get this done
* Campbell and Antony for the code and design review
* Ton for the design review
* All the other people that gave feedback on the patch and helped to
make this possible
A big "Thank You" for you all!
Diffstat (limited to 'source/blender/editors/armature/armature_ops.c')
-rw-r--r-- | source/blender/editors/armature/armature_ops.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/armature/armature_ops.c b/source/blender/editors/armature/armature_ops.c index 61c9dfb24fa..3f00068c3d2 100644 --- a/source/blender/editors/armature/armature_ops.c +++ b/source/blender/editors/armature/armature_ops.c @@ -271,7 +271,7 @@ void ED_keymap_armature(wmKeyConfig *keyconf) WM_keymap_add_item(keymap, "ARMATURE_OT_duplicate_move", DKEY, KM_PRESS, KM_SHIFT, 0); WM_keymap_add_item(keymap, "ARMATURE_OT_extrude_move", EKEY, KM_PRESS, 0, 0); WM_keymap_add_item(keymap, "ARMATURE_OT_extrude_forked", EKEY, KM_PRESS, KM_SHIFT, 0); - WM_keymap_add_item(keymap, "ARMATURE_OT_click_extrude", ACTIONMOUSE, KM_CLICK, KM_CTRL, 0); + WM_keymap_add_item(keymap, "ARMATURE_OT_click_extrude", ACTIONMOUSE, KM_PRESS, KM_CTRL, 0); WM_keymap_add_item(keymap, "ARMATURE_OT_fill", FKEY, KM_PRESS, 0, 0); WM_keymap_add_item(keymap, "ARMATURE_OT_merge", MKEY, KM_PRESS, KM_ALT, 0); WM_keymap_add_item(keymap, "ARMATURE_OT_split", YKEY, KM_PRESS, 0, 0); |