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authorCampbell Barton <ideasman42@gmail.com>2018-01-29 09:32:20 +0300
committerCampbell Barton <ideasman42@gmail.com>2018-01-29 09:32:20 +0300
commitda885b922c1c2aeed8776504bad57e8e3bb2c2e6 (patch)
tree984b7d27bacae70d728c5d857dd7dc4af7d67fa3 /source/blender/editors/armature/armature_relations.c
parent045f3bda6434cb15c9f1dab15c669cc22b4d815f (diff)
parent79639ccd6b118d14fdf43998032226ebf54a2b3e (diff)
Merge branch 'master' into blender2.8
Diffstat (limited to 'source/blender/editors/armature/armature_relations.c')
-rw-r--r--source/blender/editors/armature/armature_relations.c40
1 files changed, 15 insertions, 25 deletions
diff --git a/source/blender/editors/armature/armature_relations.c b/source/blender/editors/armature/armature_relations.c
index ccaa9ecb8de..de2611f7092 100644
--- a/source/blender/editors/armature/armature_relations.c
+++ b/source/blender/editors/armature/armature_relations.c
@@ -130,46 +130,36 @@ typedef struct tJoinArmature_AdtFixData {
/* FIXME: For now, we only care about drivers here. When editing rigs, it's very rare to have animation
* on the rigs being edited already, so it should be safe to skip these.
*/
-static void joined_armature_fix_animdata_cb(ID *id, AnimData *adt, void *user_data)
+static void joined_armature_fix_animdata_cb(ID *id, FCurve *fcu, void *user_data)
{
tJoinArmature_AdtFixData *afd = (tJoinArmature_AdtFixData *)user_data;
ID *src_id = &afd->srcArm->id;
ID *dst_id = &afd->tarArm->id;
GHashIterator gh_iter;
- FCurve *fcu;
/* Fix paths - If this is the target object, it will have some "dirty" paths */
- if (id == src_id) {
- /* Fix drivers */
- for (fcu = adt->drivers.first; fcu; fcu = fcu->next) {
- /* skip driver if it doesn't affect the bones */
- if (strstr(fcu->rna_path, "pose.bones[") == NULL) {
- continue;
- }
+ if ((id == src_id) && strstr(fcu->rna_path, "pose.bones[")) {
+ GHASH_ITER(gh_iter, afd->names_map) {
+ const char *old_name = BLI_ghashIterator_getKey(&gh_iter);
+ const char *new_name = BLI_ghashIterator_getValue(&gh_iter);
- // FIXME: this is too crude... it just does everything!
- GHASH_ITER(gh_iter, afd->names_map) {
- const char *old_name = BLI_ghashIterator_getKey(&gh_iter);
- const char *new_name = BLI_ghashIterator_getValue(&gh_iter);
+ /* only remap if changed; this still means there will be some waste if there aren't many drivers/keys */
+ if (!STREQ(old_name, new_name) && strstr(fcu->rna_path, old_name)) {
+ fcu->rna_path = BKE_animsys_fix_rna_path_rename(id, fcu->rna_path, "pose.bones",
+ old_name, new_name, 0, 0, false);
- /* only remap if changed; this still means there will be some waste if there aren't many drivers/keys */
- if (!STREQ(old_name, new_name) && strstr(fcu->rna_path, old_name)) {
- fcu->rna_path = BKE_animsys_fix_rna_path_rename(id, fcu->rna_path, "pose.bones",
- old_name, new_name, 0, 0, false);
-
- /* we don't want to apply a second remapping on this driver now,
- * so stop trying names, but keep fixing drivers
- */
- break;
- }
+ /* we don't want to apply a second remapping on this driver now,
+ * so stop trying names, but keep fixing drivers
+ */
+ break;
}
}
}
/* Driver targets */
- for (fcu = adt->drivers.first; fcu; fcu = fcu->next) {
+ if (fcu->driver) {
ChannelDriver *driver = fcu->driver;
DriverVar *dvar;
@@ -373,7 +363,7 @@ int join_armature_exec(bContext *C, wmOperator *op)
}
/* Fix all the drivers (and animation data) */
- BKE_animdata_main_cb(bmain, joined_armature_fix_animdata_cb, &afd);
+ BKE_fcurves_main_cb(bmain, joined_armature_fix_animdata_cb, &afd);
BLI_ghash_free(afd.names_map, MEM_freeN, NULL);
/* Only copy over animdata now, after all the remapping has been done,