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authorCampbell Barton <ideasman42@gmail.com>2018-01-03 15:44:47 +0300
committerCampbell Barton <ideasman42@gmail.com>2018-01-03 15:44:47 +0300
commitbe403891652a375e5a0ac61b493342ca6d39afb7 (patch)
treeef9637103db6d66c4b311cba5b705d575562a1f8 /source/blender/editors/armature/armature_relations.c
parent060fdb49d64857ff1cbf9937420ed70b10b17086 (diff)
parentcbc7aa80d49e3b36c9ecc0e27ec528b34c491fc1 (diff)
Merge branch 'master' into blender2.8
Diffstat (limited to 'source/blender/editors/armature/armature_relations.c')
-rw-r--r--source/blender/editors/armature/armature_relations.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/armature/armature_relations.c b/source/blender/editors/armature/armature_relations.c
index 1d63b3aee43..ccaa9ecb8de 100644
--- a/source/blender/editors/armature/armature_relations.c
+++ b/source/blender/editors/armature/armature_relations.c
@@ -126,7 +126,7 @@ typedef struct tJoinArmature_AdtFixData {
GHash *names_map;
} tJoinArmature_AdtFixData;
-/* Callback to pass to void BKE_animdata_main_cb() for fixing driver ID's to point to the new ID */
+/* Callback to pass to BKE_animdata_main_cb() for fixing driver ID's to point to the new ID */
/* FIXME: For now, we only care about drivers here. When editing rigs, it's very rare to have animation
* on the rigs being edited already, so it should be safe to skip these.
*/