diff options
author | Monique Dewanchand <mdewanchand> | 2022-09-14 22:30:20 +0300 |
---|---|---|
committer | Monique <mdewanchand@atmind.nl> | 2022-09-14 22:30:56 +0300 |
commit | 23276bcc37acc54f1e1814abdf482a432523c3a6 (patch) | |
tree | 8677bacc96fb953fb27625a6ae563aa1ae5e1769 /source/blender/editors/armature/armature_select.c | |
parent | 1a4854898000661dd7cf57492a7a75cb60ea63ef (diff) |
Adding `const Scene*` parameter in many areas.
Related to {D15885} that requires scene parameter
to be added in many places. To speed up the review process
the adding of the scene parameter was added in a separate
patch.
Reviewed By: mont29
Maniphest Tasks: T73411
Differential Revision: https://developer.blender.org/D15930
Diffstat (limited to 'source/blender/editors/armature/armature_select.c')
-rw-r--r-- | source/blender/editors/armature/armature_select.c | 39 |
1 files changed, 25 insertions, 14 deletions
diff --git a/source/blender/editors/armature/armature_select.c b/source/blender/editors/armature/armature_select.c index 479a2245b30..dc7f0bdaf81 100644 --- a/source/blender/editors/armature/armature_select.c +++ b/source/blender/editors/armature/armature_select.c @@ -339,10 +339,11 @@ static void *ed_armature_pick_bone_impl( Base **bases; if (vc.obedit != NULL) { - bases = BKE_view_layer_array_from_bases_in_edit_mode(vc.view_layer, vc.v3d, &bases_len); + bases = BKE_view_layer_array_from_bases_in_edit_mode( + vc.scene, vc.view_layer, vc.v3d, &bases_len); } else { - bases = BKE_object_pose_base_array_get(vc.view_layer, vc.v3d, &bases_len); + bases = BKE_object_pose_base_array_get(vc.scene, vc.view_layer, vc.v3d, &bases_len); } void *bone = ed_armature_pick_bone_from_selectbuffer_impl( @@ -494,10 +495,11 @@ static int armature_select_linked_exec(bContext *C, wmOperator *op) const bool all_forks = RNA_boolean_get(op->ptr, "all_forks"); bool changed_multi = false; + const Scene *scene = CTX_data_scene(C); ViewLayer *view_layer = CTX_data_view_layer(C); uint objects_len = 0; Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data( - view_layer, CTX_wm_view3d(C), &objects_len); + scene, view_layer, CTX_wm_view3d(C), &objects_len); for (uint ob_index = 0; ob_index < objects_len; ob_index++) { Object *ob = objects[ob_index]; bArmature *arm = ob->data; @@ -713,7 +715,7 @@ cache_end: uint bases_len; Base **bases = BKE_view_layer_array_from_bases_in_edit_mode_unique_data( - vc->view_layer, vc->v3d, &bases_len); + vc->scene, vc->view_layer, vc->v3d, &bases_len); /* See if there are any selected bones in this group */ if (hits > 0) { @@ -930,7 +932,7 @@ bool ED_armature_edit_deselect_all_visible_multi(bContext *C) ED_view3d_viewcontext_init(C, &vc, depsgraph); uint bases_len = 0; Base **bases = BKE_view_layer_array_from_bases_in_edit_mode_unique_data( - vc.view_layer, vc.v3d, &bases_len); + vc.scene, vc.view_layer, vc.v3d, &bases_len); bool changed_multi = ED_armature_edit_deselect_all_multi_ex(bases, bases_len); MEM_freeN(bases); return changed_multi; @@ -948,6 +950,7 @@ bool ED_armature_edit_select_pick_bone(bContext *C, const int selmask, const struct SelectPick_Params *params) { + const Scene *scene = CTX_data_scene(C); ViewLayer *view_layer = CTX_data_view_layer(C); View3D *v3d = CTX_wm_view3d(C); bool changed = false; @@ -969,7 +972,7 @@ bool ED_armature_edit_select_pick_bone(bContext *C, /* Deselect everything. */ uint bases_len = 0; Base **bases = BKE_view_layer_array_from_bases_in_edit_mode_unique_data( - view_layer, v3d, &bases_len); + scene, view_layer, v3d, &bases_len); ED_armature_edit_deselect_all_multi_ex(bases, bases_len); MEM_freeN(bases); changed = true; @@ -1489,10 +1492,11 @@ static void armature_select_more_less(Object *ob, bool more) static int armature_de_select_more_exec(bContext *C, wmOperator *UNUSED(op)) { + const Scene *scene = CTX_data_scene(C); ViewLayer *view_layer = CTX_data_view_layer(C); uint objects_len = 0; Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data( - view_layer, CTX_wm_view3d(C), &objects_len); + scene, view_layer, CTX_wm_view3d(C), &objects_len); for (uint ob_index = 0; ob_index < objects_len; ob_index++) { Object *ob = objects[ob_index]; armature_select_more_less(ob, true); @@ -1528,10 +1532,11 @@ void ARMATURE_OT_select_more(wmOperatorType *ot) static int armature_de_select_less_exec(bContext *C, wmOperator *UNUSED(op)) { + const Scene *scene = CTX_data_scene(C); ViewLayer *view_layer = CTX_data_view_layer(C); uint objects_len = 0; Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data( - view_layer, CTX_wm_view3d(C), &objects_len); + scene, view_layer, CTX_wm_view3d(C), &objects_len); for (uint ob_index = 0; ob_index < objects_len; ob_index++) { Object *ob = objects[ob_index]; armature_select_more_less(ob, false); @@ -1602,6 +1607,7 @@ static float bone_length_squared_worldspace_get(Object *ob, EditBone *ebone) static void select_similar_length(bContext *C, const float thresh) { + const Scene *scene = CTX_data_scene(C); ViewLayer *view_layer = CTX_data_view_layer(C); Object *ob_act = CTX_data_edit_object(C); EditBone *ebone_act = CTX_data_active_bone(C); @@ -1613,7 +1619,7 @@ static void select_similar_length(bContext *C, const float thresh) uint objects_len = 0; Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data( - view_layer, CTX_wm_view3d(C), &objects_len); + scene, view_layer, CTX_wm_view3d(C), &objects_len); for (uint ob_index = 0; ob_index < objects_len; ob_index++) { Object *ob = objects[ob_index]; bArmature *arm = ob->data; @@ -1652,6 +1658,7 @@ static void bone_direction_worldspace_get(Object *ob, EditBone *ebone, float *r_ static void select_similar_direction(bContext *C, const float thresh) { + const Scene *scene = CTX_data_scene(C); ViewLayer *view_layer = CTX_data_view_layer(C); Object *ob_act = CTX_data_edit_object(C); EditBone *ebone_act = CTX_data_active_bone(C); @@ -1661,7 +1668,7 @@ static void select_similar_direction(bContext *C, const float thresh) uint objects_len = 0; Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data( - view_layer, CTX_wm_view3d(C), &objects_len); + scene, view_layer, CTX_wm_view3d(C), &objects_len); for (uint ob_index = 0; ob_index < objects_len; ob_index++) { Object *ob = objects[ob_index]; bArmature *arm = ob->data; @@ -1690,12 +1697,13 @@ static void select_similar_direction(bContext *C, const float thresh) static void select_similar_layer(bContext *C) { + const Scene *scene = CTX_data_scene(C); ViewLayer *view_layer = CTX_data_view_layer(C); EditBone *ebone_act = CTX_data_active_bone(C); uint objects_len = 0; Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data( - view_layer, CTX_wm_view3d(C), &objects_len); + scene, view_layer, CTX_wm_view3d(C), &objects_len); for (uint ob_index = 0; ob_index < objects_len; ob_index++) { Object *ob = objects[ob_index]; bArmature *arm = ob->data; @@ -1720,6 +1728,7 @@ static void select_similar_layer(bContext *C) static void select_similar_prefix(bContext *C) { + const Scene *scene = CTX_data_scene(C); ViewLayer *view_layer = CTX_data_view_layer(C); EditBone *ebone_act = CTX_data_active_bone(C); @@ -1734,7 +1743,7 @@ static void select_similar_prefix(bContext *C) uint objects_len = 0; Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data( - view_layer, CTX_wm_view3d(C), &objects_len); + scene, view_layer, CTX_wm_view3d(C), &objects_len); for (uint ob_index = 0; ob_index < objects_len; ob_index++) { Object *ob = objects[ob_index]; bArmature *arm = ob->data; @@ -1762,6 +1771,7 @@ static void select_similar_prefix(bContext *C) static void select_similar_suffix(bContext *C) { + const Scene *scene = CTX_data_scene(C); ViewLayer *view_layer = CTX_data_view_layer(C); EditBone *ebone_act = CTX_data_active_bone(C); @@ -1776,7 +1786,7 @@ static void select_similar_suffix(bContext *C) uint objects_len = 0; Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data( - view_layer, CTX_wm_view3d(C), &objects_len); + scene, view_layer, CTX_wm_view3d(C), &objects_len); for (uint ob_index = 0; ob_index < objects_len; ob_index++) { Object *ob = objects[ob_index]; bArmature *arm = ob->data; @@ -2101,13 +2111,14 @@ void ARMATURE_OT_select_hierarchy(wmOperatorType *ot) */ static int armature_select_mirror_exec(bContext *C, wmOperator *op) { + const Scene *scene = CTX_data_scene(C); ViewLayer *view_layer = CTX_data_view_layer(C); const bool active_only = RNA_boolean_get(op->ptr, "only_active"); const bool extend = RNA_boolean_get(op->ptr, "extend"); uint objects_len = 0; Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data( - view_layer, CTX_wm_view3d(C), &objects_len); + scene, view_layer, CTX_wm_view3d(C), &objects_len); for (uint ob_index = 0; ob_index < objects_len; ob_index++) { Object *ob = objects[ob_index]; bArmature *arm = ob->data; |