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authorBrecht Van Lommel <brechtvanlommel@gmail.com>2019-09-18 18:19:07 +0300
committerBrecht Van Lommel <brechtvanlommel@gmail.com>2019-09-18 19:19:27 +0300
commit383c4ba3d83fa706319888c39731a52b3f319ffd (patch)
tree6e6b7725607c1f73c872c3a5e611805a7773321f /source/blender/editors/armature/armature_select.c
parent3e230cecf0c5059a9c3db16231b4ad7b10300e92 (diff)
Fix excessive dependency graph evaluation while painting strokes
Particularly noticeable when vertex painting with a subsurf modifier. In some cases every sculpt or paint stroke step would evaluate the dependency graph. This should only happen for redraws. Now more selectively choose if the dependency graph should be evaluated to initialize the view context. Doing it in the view context evaluation is somewhat hidden, now it's more explicit. Differential Revision: https://developer.blender.org/D5844
Diffstat (limited to 'source/blender/editors/armature/armature_select.c')
-rw-r--r--source/blender/editors/armature/armature_select.c9
1 files changed, 6 insertions, 3 deletions
diff --git a/source/blender/editors/armature/armature_select.c b/source/blender/editors/armature/armature_select.c
index eff621d7b71..c37f9ce126b 100644
--- a/source/blender/editors/armature/armature_select.c
+++ b/source/blender/editors/armature/armature_select.c
@@ -251,12 +251,13 @@ void *get_bone_from_selectbuffer(Base **bases,
/* x and y are mouse coords (area space) */
void *get_nearest_bone(bContext *C, const int xy[2], bool findunsel, Base **r_base)
{
+ Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
ViewContext vc;
rcti rect;
unsigned int buffer[MAXPICKBUF];
short hits;
- ED_view3d_viewcontext_init(C, &vc);
+ ED_view3d_viewcontext_init(C, &vc, depsgraph);
// rect.xmin = ... mouseco!
rect.xmin = rect.xmax = xy[0];
@@ -648,8 +649,9 @@ bool ED_armature_edit_deselect_all_visible_multi_ex(struct Base **bases, uint ba
bool ED_armature_edit_deselect_all_visible_multi(bContext *C)
{
+ Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
ViewContext vc;
- ED_view3d_viewcontext_init(C, &vc);
+ ED_view3d_viewcontext_init(C, &vc, depsgraph);
uint bases_len = 0;
Base **bases = BKE_view_layer_array_from_bases_in_edit_mode_unique_data(
vc.view_layer, vc.v3d, &bases_len);
@@ -674,12 +676,13 @@ static int ebone_select_flag(EditBone *ebone)
bool ED_armature_edit_select_pick(
bContext *C, const int mval[2], bool extend, bool deselect, bool toggle)
{
+ Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
ViewContext vc;
EditBone *nearBone = NULL;
int selmask;
Base *basact = NULL;
- ED_view3d_viewcontext_init(C, &vc);
+ ED_view3d_viewcontext_init(C, &vc, depsgraph);
vc.mval[0] = mval[0];
vc.mval[1] = mval[1];