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authorCampbell Barton <ideasman42@gmail.com>2013-03-13 13:03:46 +0400
committerCampbell Barton <ideasman42@gmail.com>2013-03-13 13:03:46 +0400
commitaaa8a13c493a09b2db9ddd4421737c612a3634c8 (patch)
tree51c561f1d8c2d63341384fb5ba1d3fc97c5df040 /source/blender/editors/armature/armature_select.c
parent2c8d3a969d11a5a40d34d51b5c0545267e7b6e90 (diff)
code cleanup: use const events for modal and invoke operators.
Diffstat (limited to 'source/blender/editors/armature/armature_select.c')
-rw-r--r--source/blender/editors/armature/armature_select.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/armature/armature_select.c b/source/blender/editors/armature/armature_select.c
index 07706d3d0d1..7ff318bb6b6 100644
--- a/source/blender/editors/armature/armature_select.c
+++ b/source/blender/editors/armature/armature_select.c
@@ -166,7 +166,7 @@ void *get_nearest_bone(bContext *C, short findunsel, int x, int y)
/* called in space.c */
/* previously "selectconnected_armature" */
-static int armature_select_linked_invoke(bContext *C, wmOperator *op, wmEvent *event)
+static int armature_select_linked_invoke(bContext *C, wmOperator *op, const wmEvent *event)
{
bArmature *arm;
EditBone *bone, *curBone, *next;