diff options
author | Campbell Barton <ideasman42@gmail.com> | 2018-04-20 11:18:25 +0300 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2018-04-20 11:34:48 +0300 |
commit | 36773e35f6009693562330137435271922758b95 (patch) | |
tree | 955bdbe2382e28a9ff0cf10efc498c1780ef8f43 /source/blender/editors/armature/armature_select.c | |
parent | 98422c36abe0792ec44d3e0378faef4b2249940f (diff) |
Remove Armature Sketching & Retarget
While the feature is interesting, it's not much from what we can tell.
Retargeting is an important feature but needs
to fit in better with typical animation work-flows.
See: T52809
Diffstat (limited to 'source/blender/editors/armature/armature_select.c')
-rw-r--r-- | source/blender/editors/armature/armature_select.c | 4 |
1 files changed, 0 insertions, 4 deletions
diff --git a/source/blender/editors/armature/armature_select.c b/source/blender/editors/armature/armature_select.c index 2c6b84c2aef..af0483cf1dc 100644 --- a/source/blender/editors/armature/armature_select.c +++ b/source/blender/editors/armature/armature_select.c @@ -625,10 +625,6 @@ bool ED_armature_edit_select_pick(bContext *C, const int mval[2], bool extend, b vc.mval[0] = mval[0]; vc.mval[1] = mval[1]; - if (BIF_sk_selectStroke(C, mval, extend)) { - return true; - } - nearBone = get_nearest_editbonepoint(&vc, true, true, &basact, &selmask); if (nearBone) { ED_view3d_viewcontext_init_object(&vc, basact->object); |