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authorCampbell Barton <ideasman42@gmail.com>2018-02-06 09:10:08 +0300
committerCampbell Barton <ideasman42@gmail.com>2018-02-06 10:03:28 +0300
commit021bf4c2fea0653a4a4511d6a54a6b130d6c5acc (patch)
tree12a746a5d5ba7de31a462ecc8e144422759b33d0 /source/blender/editors/armature/armature_skinning.c
parentc7fecab2efd3b28a18b56dbd321616728d8b7cce (diff)
Object Mode: use eval_ctx for keyframe & weight calculation
Diffstat (limited to 'source/blender/editors/armature/armature_skinning.c')
-rw-r--r--source/blender/editors/armature/armature_skinning.c41
1 files changed, 22 insertions, 19 deletions
diff --git a/source/blender/editors/armature/armature_skinning.c b/source/blender/editors/armature/armature_skinning.c
index 72b4837c1b8..8900da900c0 100644
--- a/source/blender/editors/armature/armature_skinning.c
+++ b/source/blender/editors/armature/armature_skinning.c
@@ -66,7 +66,7 @@
/* ********************************** Bone Skinning *********************************************** */
-static int bone_skinnable_cb(Object *ob, Bone *bone, void *datap)
+static int bone_skinnable_cb(Object *UNUSED(ob), Bone *bone, void *datap)
{
/* Bones that are deforming
* are regarded to be "skinnable" and are eligible for
@@ -92,9 +92,9 @@ static int bone_skinnable_cb(Object *ob, Bone *bone, void *datap)
*/
Bone ***hbone;
int a, segments;
- struct { Object *armob; void *list; int heat; } *data = datap;
+ struct { Object *armob; void *list; int heat; bool is_weight_paint; } *data = datap;
- if (!(ob->mode & OB_MODE_WEIGHT_PAINT) || !(bone->flag & BONE_HIDDEN_P)) {
+ if (!(data->is_weight_paint) || !(bone->flag & BONE_HIDDEN_P)) {
if (!(bone->flag & BONE_NO_DEFORM)) {
if (data->heat && data->armob->pose && BKE_pose_channel_find_name(data->armob->pose, bone->name))
segments = bone->segments;
@@ -157,18 +157,17 @@ static int dgroup_skinnable_cb(Object *ob, Bone *bone, void *datap)
*/
bDeformGroup ***hgroup, *defgroup = NULL;
int a, segments;
- struct { Object *armob; void *list; int heat; } *data = datap;
- int wpmode = (ob->mode & OB_MODE_WEIGHT_PAINT);
+ struct { Object *armob; void *list; int heat; bool is_weight_paint; } *data = datap;
bArmature *arm = data->armob->data;
- if (!wpmode || !(bone->flag & BONE_HIDDEN_P)) {
+ if (!data->is_weight_paint || !(bone->flag & BONE_HIDDEN_P)) {
if (!(bone->flag & BONE_NO_DEFORM)) {
if (data->heat && data->armob->pose && BKE_pose_channel_find_name(data->armob->pose, bone->name))
segments = bone->segments;
else
segments = 1;
- if (!wpmode || ((arm->layer & bone->layer) && (bone->flag & BONE_SELECTED))) {
+ if (!data->is_weight_paint || ((arm->layer & bone->layer) && (bone->flag & BONE_SELECTED))) {
if (!(defgroup = defgroup_find_name(ob, bone->name))) {
defgroup = BKE_object_defgroup_add_name(ob, bone->name);
}
@@ -192,9 +191,11 @@ static int dgroup_skinnable_cb(Object *ob, Bone *bone, void *datap)
return 0;
}
-static void envelope_bone_weighting(Object *ob, Mesh *mesh, float (*verts)[3], int numbones, Bone **bonelist,
- bDeformGroup **dgrouplist, bDeformGroup **dgroupflip,
- float (*root)[3], float (*tip)[3], const int *selected, float scale)
+static void envelope_bone_weighting(
+ const EvaluationContext *eval_ctx,
+ Object *ob, Mesh *mesh, float (*verts)[3], int numbones, Bone **bonelist,
+ bDeformGroup **dgrouplist, bDeformGroup **dgroupflip,
+ float (*root)[3], float (*tip)[3], const int *selected, float scale)
{
/* Create vertex group weights from envelopes */
@@ -205,7 +206,7 @@ static void envelope_bone_weighting(Object *ob, Mesh *mesh, float (*verts)[3], i
bool use_topology = (mesh->editflag & ME_EDIT_MIRROR_TOPO) != 0;
bool use_mask = false;
- if ((ob->mode & OB_MODE_WEIGHT_PAINT) &&
+ if ((eval_ctx->object_mode & OB_MODE_WEIGHT_PAINT) &&
(mesh->editflag & (ME_EDIT_PAINT_FACE_SEL | ME_EDIT_PAINT_VERT_SEL)))
{
use_mask = true;
@@ -276,12 +277,12 @@ static void add_verts_to_dgroups(
float (*root)[3], (*tip)[3], (*verts)[3];
int *selected;
int numbones, vertsfilled = 0, i, j, segments = 0;
- int wpmode = (ob->mode & OB_MODE_WEIGHT_PAINT);
- struct { Object *armob; void *list; int heat; } looper_data;
+ struct { Object *armob; void *list; int heat; bool is_weight_paint; } looper_data;
looper_data.armob = par;
looper_data.heat = heat;
looper_data.list = NULL;
+ looper_data.is_weight_paint = (eval_ctx->object_mode & OB_MODE_WEIGHT_PAINT);
/* count the number of skinnable bones */
numbones = bone_looper(ob, arm->bonebase.first, &looper_data, bone_skinnable_cb);
@@ -354,7 +355,7 @@ static void add_verts_to_dgroups(
mul_m4_v3(par->obmat, tip[j]);
/* set selected */
- if (wpmode) {
+ if (eval_ctx->object_mode & OB_MODE_WEIGHT_PAINT) {
if ((arm->layer & bone->layer) && (bone->flag & BONE_SELECTED))
selected[j] = 1;
}
@@ -374,7 +375,7 @@ static void add_verts_to_dgroups(
mesh = (Mesh *)ob->data;
verts = MEM_callocN(mesh->totvert * sizeof(*verts), "closestboneverts");
- if (wpmode) {
+ if (eval_ctx->object_mode & OB_MODE_WEIGHT_PAINT) {
/* if in weight paint mode, use final verts from derivedmesh */
DerivedMesh *dm = mesh_get_derived_final(eval_ctx, scene, ob, CD_MASK_BAREMESH);
@@ -404,15 +405,17 @@ static void add_verts_to_dgroups(
if (heat) {
const char *error = NULL;
- heat_bone_weighting(ob, mesh, verts, numbones, dgrouplist, dgroupflip,
- root, tip, selected, &error);
+ heat_bone_weighting(
+ eval_ctx, ob, mesh, verts, numbones, dgrouplist, dgroupflip,
+ root, tip, selected, &error);
if (error) {
BKE_report(reports, RPT_WARNING, error);
}
}
else {
- envelope_bone_weighting(ob, mesh, verts, numbones, bonelist, dgrouplist,
- dgroupflip, root, tip, selected, mat4_to_scale(par->obmat));
+ envelope_bone_weighting(
+ eval_ctx, ob, mesh, verts, numbones, bonelist, dgrouplist,
+ dgroupflip, root, tip, selected, mat4_to_scale(par->obmat));
}
/* only generated in some cases but can call anyway */