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authorCampbell Barton <ideasman42@gmail.com>2018-12-02 06:29:54 +0300
committerCampbell Barton <ideasman42@gmail.com>2018-12-02 06:29:54 +0300
commit335e1b507b1ad0e7c2bafb2175dac15d3d1add83 (patch)
tree587dff5abd734ead55cd9e0f960cbdeb156cae87 /source/blender/editors/armature/armature_skinning.c
parentc00e1f68e9b81cc4972dabb869d1b6993a3bc767 (diff)
Cleanup: BKE b-bone API naming
Use BKE_pchan_bbone prefix.
Diffstat (limited to 'source/blender/editors/armature/armature_skinning.c')
-rw-r--r--source/blender/editors/armature/armature_skinning.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/armature/armature_skinning.c b/source/blender/editors/armature/armature_skinning.c
index 8ab8d60af75..474e25f8067 100644
--- a/source/blender/editors/armature/armature_skinning.c
+++ b/source/blender/editors/armature/armature_skinning.c
@@ -322,7 +322,7 @@ static void add_verts_to_dgroups(ReportList *reports, Scene *scene, Object *ob,
if ((par->pose) && (pchan = BKE_pose_channel_find_name(par->pose, bone->name))) {
if (bone->segments > 1) {
segments = bone->segments;
- b_bone_spline_setup(pchan, 1, bbone_array);
+ BKE_pchan_bbone_spline_setup(pchan, 1, bbone_array);
bbone = bbone_array;
}
}