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authorCampbell Barton <ideasman42@gmail.com>2015-09-06 17:48:26 +0300
committerCampbell Barton <ideasman42@gmail.com>2015-09-18 09:40:55 +0300
commitf1422c40af7527141ab348ad2522d7d2435ccb1c (patch)
treef874fc2d80506ebff69439984165c28e9e0bb82d /source/blender/editors/armature/armature_utils.c
parent2eb50d450c9ea5092049a8d0458b87ca9c838e5f (diff)
Use squared length where possible
Diffstat (limited to 'source/blender/editors/armature/armature_utils.c')
-rw-r--r--source/blender/editors/armature/armature_utils.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/editors/armature/armature_utils.c b/source/blender/editors/armature/armature_utils.c
index 635297c088a..61ed7fdc41b 100644
--- a/source/blender/editors/armature/armature_utils.c
+++ b/source/blender/editors/armature/armature_utils.c
@@ -565,9 +565,9 @@ void ED_armature_from_edit(bArmature *arm)
/* remove zero sized bones, this gives unstable restposes */
for (eBone = arm->edbo->first; eBone; eBone = neBone) {
- float len = len_v3v3(eBone->head, eBone->tail);
+ float len_sq = len_squared_v3v3(eBone->head, eBone->tail);
neBone = eBone->next;
- if (len <= 0.000001f) { /* FLT_EPSILON is too large? */
+ if (len_sq <= SQUARE(0.000001f)) { /* FLT_EPSILON is too large? */
EditBone *fBone;
/* Find any bones that refer to this bone */