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author | Campbell Barton <ideasman42@gmail.com> | 2011-02-13 18:02:21 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2011-02-13 18:02:21 +0300 |
commit | 59f1640ae5f53e2360fec2634fdc7d2ec85e2989 (patch) | |
tree | f2f36528a67424b74f3cf305643d04cd64782284 /source/blender/editors/armature/editarmature.c | |
parent | 0852278ce76fe7412344eeb7e577d0dbdab0ff75 (diff) |
warning cleanup.
- fix mistake with grease pencil UI (&& was intended but & used).
- use (void) rather then () across _all_ blenders code.
- a few minor edits, don't shadow stack variables in roll calculation & avoid running memset() for VBO vertex map.
Diffstat (limited to 'source/blender/editors/armature/editarmature.c')
-rw-r--r-- | source/blender/editors/armature/editarmature.c | 4 |
1 files changed, 1 insertions, 3 deletions
diff --git a/source/blender/editors/armature/editarmature.c b/source/blender/editors/armature/editarmature.c index 689c792d859..94c1edd90d5 100644 --- a/source/blender/editors/armature/editarmature.c +++ b/source/blender/editors/armature/editarmature.c @@ -2198,10 +2198,8 @@ static int armature_calc_roll_exec(bContext *C, wmOperator *op) mul_m3_v3(imat, vec); } else if (type==5) { - bArmature *arm= ob->data; - EditBone *ebone= (EditBone *)arm->act_edbone; float mat[3][3], nor[3]; - + ebone= (EditBone *)arm->act_edbone; if(ebone==NULL) { BKE_report(op->reports, RPT_ERROR, "No active bone set"); return OPERATOR_CANCELLED; |