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authorCampbell Barton <ideasman42@gmail.com>2012-10-21 11:58:38 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-10-21 11:58:38 +0400
commitd599b643b7a1882ea79851e334d7ed133f362bb3 (patch)
tree4e4640c1b2e7cc82d9db81dbd98a39777dcbce7c /source/blender/editors/armature/editarmature.c
parentf3ece5a108db0bdbefb4663ef4ebd9a7e039e263 (diff)
style cleanup: bge, switch statements mostly.
also left bmesh decimator on in previous commit.
Diffstat (limited to 'source/blender/editors/armature/editarmature.c')
-rw-r--r--source/blender/editors/armature/editarmature.c4
1 files changed, 3 insertions, 1 deletions
diff --git a/source/blender/editors/armature/editarmature.c b/source/blender/editors/armature/editarmature.c
index 5d4609fcd7c..0a244db5df8 100644
--- a/source/blender/editors/armature/editarmature.c
+++ b/source/blender/editors/armature/editarmature.c
@@ -3301,7 +3301,9 @@ static void hide_unselected_armature_bones(Scene *scene)
for (ebone = arm->edbo->first; ebone; ebone = ebone->next) {
bArmature *arm = obedit->data;
if (EBONE_VISIBLE(arm, ebone)) {
- if (ebone->flag & (BONE_TIPSEL | BONE_SELECTED | BONE_ROOTSEL)) ;
+ if (ebone->flag & (BONE_TIPSEL | BONE_SELECTED | BONE_ROOTSEL)) {
+ /* pass */
+ }
else {
ebone->flag |= BONE_HIDDEN_A;
}