diff options
author | Campbell Barton <ideasman42@gmail.com> | 2011-02-13 13:52:18 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2011-02-13 13:52:18 +0300 |
commit | 0955c664aa7c5fc5f0bd345c58219c40f04ab9c1 (patch) | |
tree | 20b6a2ab2e1130d75d119eba09f3b195a33a9434 /source/blender/editors/armature/editarmature_retarget.c | |
parent | f3bd89b1b7a86778ff4c633a6b4115309a1b3c7e (diff) |
fix for warnings from Sparse static source code checker, mostly BKE/BLI and python functions.
- use NULL rather then 0 where possible (makes code & function calls more readable IMHO).
- set static variables and functions (exposed some unused vars/funcs).
- use func(void) rather then func() for definitions.
Diffstat (limited to 'source/blender/editors/armature/editarmature_retarget.c')
-rw-r--r-- | source/blender/editors/armature/editarmature_retarget.c | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/source/blender/editors/armature/editarmature_retarget.c b/source/blender/editors/armature/editarmature_retarget.c index cabf81ea85e..ee0ed8252c3 100644 --- a/source/blender/editors/armature/editarmature_retarget.c +++ b/source/blender/editors/armature/editarmature_retarget.c @@ -112,7 +112,7 @@ float rollBoneByQuat(EditBone *bone, float old_up_axis[3], float qrot[4]); /*********************************** EDITBONE UTILS ****************************************************/ -int countEditBoneChildren(ListBase *list, EditBone *parent) +static int countEditBoneChildren(ListBase *list, EditBone *parent) { EditBone *ebone; int count = 0; @@ -128,7 +128,7 @@ int countEditBoneChildren(ListBase *list, EditBone *parent) return count; } -EditBone* nextEditBoneChild(ListBase *list, EditBone *parent, int n) +static EditBone* nextEditBoneChild(ListBase *list, EditBone *parent, int n) { EditBone *ebone; @@ -147,7 +147,7 @@ EditBone* nextEditBoneChild(ListBase *list, EditBone *parent, int n) return NULL; } -void getEditBoneRollUpAxis(EditBone *bone, float roll, float up_axis[3]) +static void getEditBoneRollUpAxis(EditBone *bone, float roll, float up_axis[3]) { float mat[3][3], nor[3]; @@ -195,7 +195,7 @@ float rollBoneByQuatAligned(EditBone *bone, float old_up_axis[3], float qrot[4], } } -float rollBoneByQuatJoint(RigEdge *edge, RigEdge *previous, float qrot[4], float qroll[4], float up_axis[3]) +static float rollBoneByQuatJoint(RigEdge *edge, RigEdge *previous, float qrot[4], float qroll[4], float up_axis[3]) { if (previous == NULL) { @@ -257,7 +257,7 @@ float rollBoneByQuat(EditBone *bone, float old_up_axis[3], float qrot[4]) /************************************ DESTRUCTORS ******************************************************/ -void RIG_freeRigArc(BArc *arc) +static void RIG_freeRigArc(BArc *arc) { BLI_freelistN(&((RigArc*)arc)->edges); } |