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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2009-09-09 15:52:56 +0400
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2009-09-09 15:52:56 +0400
commit3daa283604930167be0bc2dad5d1684a871ca254 (patch)
tree96ee0481d6a7124e38c327e919d74995fe332e3e /source/blender/editors/armature/editarmature_retarget.c
parent8878c30b9b032f1a630c13c5ebb260cb9029ce3c (diff)
2.5: Object module
* Split object_edit.c into multiple files: object_add.c, object_edit.c, object_hook.c, object_relations.c, object_select.c, object_transform.c. * Rename files to have consistent object_ and mball_ prefix: object_shapekey.c, object_lattice.c, object_vgroup.c, mball_edit.c. * Added operators: * vertex group menu and set active * apply location, rotation, scale, visual transform (location is new) * make local * make vertex parent * move to layer * convert to curve/mesh (not finished yet) * Many small fixes for marked issues, but still much code to be cleaned up here...
Diffstat (limited to 'source/blender/editors/armature/editarmature_retarget.c')
-rw-r--r--source/blender/editors/armature/editarmature_retarget.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/editors/armature/editarmature_retarget.c b/source/blender/editors/armature/editarmature_retarget.c
index 1d87ca8a6df..16e78f7c8d1 100644
--- a/source/blender/editors/armature/editarmature_retarget.c
+++ b/source/blender/editors/armature/editarmature_retarget.c
@@ -2732,7 +2732,7 @@ static void adjustGraphs(bContext *C, RigGraph *rigg)
/* Turn the list into an armature */
arm->edbo = rigg->editbones;
- ED_armature_from_edit(scene, rigg->ob);
+ ED_armature_from_edit(rigg->ob);
ED_undo_push(C, "Retarget Skeleton");
}
@@ -2762,7 +2762,7 @@ static void retargetGraphs(bContext *C, RigGraph *rigg)
/* Turn the list into an armature */
arm->edbo = rigg->editbones;
- ED_armature_from_edit(scene, rigg->ob);
+ ED_armature_from_edit(rigg->ob);
}
char *RIG_nameBone(RigGraph *rg, int arc_index, int bone_index)