diff options
author | Campbell Barton <ideasman42@gmail.com> | 2011-05-20 17:09:34 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2011-05-20 17:09:34 +0400 |
commit | 53d5761c94b3ff561ecfd1edd0c97ffde62f0215 (patch) | |
tree | 3210ca9dc6cf56460171e55c8595aed1ac79bd62 /source/blender/editors/armature/editarmature_sketch.c | |
parent | e721d31b5d1ede7a12f0ab32365141e596cffcec (diff) |
function rename to give clearer meaning that they change from window to 3d coordinates.
some functions had vague names, I even ended up re-writing some of these functions by accident!
also added doxy comments.
* ED_view3d_win_to_3d (was window_to_3d)
* ED_view3d_win_to_delta (was window_to_3d_delta)
* ED_view3d_win_to_vector (was window_to_3d_vector / viewvector)
* ED_view3d_win_to_segment_clip (was viewline)
* ED_view3d_win_to_ray (was viewray)
Diffstat (limited to 'source/blender/editors/armature/editarmature_sketch.c')
-rw-r--r-- | source/blender/editors/armature/editarmature_sketch.c | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/editors/armature/editarmature_sketch.c b/source/blender/editors/armature/editarmature_sketch.c index 1fa6a88c9f3..214f2dbccce 100644 --- a/source/blender/editors/armature/editarmature_sketch.c +++ b/source/blender/editors/armature/editarmature_sketch.c @@ -1005,7 +1005,7 @@ static void sk_interpolateDepth(bContext *C, SK_Stroke *stk, int start, int end, float pval[2]; project_float(ar, stk->points[i].p, pval); - viewray(ar, v3d, pval, ray_start, ray_normal); + ED_view3d_win_to_ray(ar, v3d, pval, ray_start, ray_normal); mul_v3_fl(ray_normal, distance * progress / length); add_v3_v3(stk->points[i].p, ray_normal); @@ -1032,7 +1032,7 @@ static void sk_projectDrawPoint(bContext *C, float vec[3], SK_Stroke *stk, SK_Dr /* method taken from editview.c - mouse_cursor() */ project_short_noclip(ar, fp, cval); - window_to_3d_delta(ar, dvec, cval[0] - dd->mval[0], cval[1] - dd->mval[1]); + ED_view3d_win_to_delta(ar, cval[0] - dd->mval[0], cval[1] - dd->mval[1], dvec); sub_v3_v3v3(vec, fp, dvec); } @@ -1721,7 +1721,7 @@ static int sk_getIntersections(bContext *C, ListBase *list, SK_Sketch *sketch, S mval[0] = vi[0]; mval[1] = vi[1]; - viewline(ar, v3d, mval, ray_start, ray_end); + ED_view3d_win_to_segment_clip(ar, v3d, mval, ray_start, ray_end); isect_line_line_v3( stk->points[s_i].p, stk->points[s_i + 1].p, |