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author | Sergey Sharybin <sergey.vfx@gmail.com> | 2018-04-18 16:40:51 +0300 |
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committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2018-04-18 16:41:51 +0300 |
commit | 3b209a45de420a4e4e98ab71c6e1c521612171fa (patch) | |
tree | 43efd2be3378d58a9850eaf2b4a911c51872d6e9 /source/blender/editors/armature/editarmature_sketch.c | |
parent | 21081429347e274de29040c04c377ddce5d060ef (diff) |
Fix missing initialization of depsgraph for snapping context
Was causing crashes once attempting to use snapping.
Reported by mano-wii in IRC, thanks!
Diffstat (limited to 'source/blender/editors/armature/editarmature_sketch.c')
-rw-r--r-- | source/blender/editors/armature/editarmature_sketch.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/armature/editarmature_sketch.c b/source/blender/editors/armature/editarmature_sketch.c index 4c208ef5411..753d4001b5d 100644 --- a/source/blender/editors/armature/editarmature_sketch.c +++ b/source/blender/editors/armature/editarmature_sketch.c @@ -998,7 +998,7 @@ static int sk_getStrokeSnapPoint(bContext *C, SK_Point *pt, SK_Sketch *sketch, S * the ideal would be to call this function only at the beginning of the snap operation, * or at the beginning of the operator itself */ struct SnapObjectContext *snap_context = ED_transform_snap_object_context_create_view3d( - CTX_data_main(C), CTX_data_scene(C), 0, + CTX_data_main(C), CTX_data_scene(C), CTX_data_depsgraph(C), 0, CTX_wm_region(C), CTX_wm_view3d(C)); float mvalf[2] = {UNPACK2(dd->mval)}; |