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authorluzpaz <luzpaz>2021-02-06 06:07:03 +0300
committerHarley Acheson <harley.acheson@gmail.com>2021-02-06 06:08:14 +0300
commita4a9d14ba71100259f19bd62e8c2f27cd8b7862f (patch)
tree0e6cf7dad2599966d1fd4dd25889c850a5c26fb0 /source/blender/editors/armature/meshlaplacian.c
parent3560f5c1e64e89d345fb2640bb502a433348e4b7 (diff)
UI: Fix Typos in Comments and Docs
Approximately 91 spelling corrections, almost all in comments. Differential Revision: https://developer.blender.org/D10288 Reviewed by Harley Acheson
Diffstat (limited to 'source/blender/editors/armature/meshlaplacian.c')
-rw-r--r--source/blender/editors/armature/meshlaplacian.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/armature/meshlaplacian.c b/source/blender/editors/armature/meshlaplacian.c
index ae1516dad05..e362a2e2f40 100644
--- a/source/blender/editors/armature/meshlaplacian.c
+++ b/source/blender/editors/armature/meshlaplacian.c
@@ -497,7 +497,7 @@ static float heat_source_distance(LaplacianSystem *sys, int vertex, int source)
{
float closest[3], d[3], dist, cosine;
- /* compute euclidian distance */
+ /* compute Euclidean distance */
closest_to_line_segment_v3(
closest, sys->heat.verts[vertex], sys->heat.root[source], sys->heat.tip[source]);