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authorgaiaclary <gaia.clary@machinimatrix.org>2014-07-26 19:54:18 +0400
committergaiaclary <gaia.clary@machinimatrix.org>2014-07-26 19:54:18 +0400
commita6eeeee4abeabeffcacbb4c69d43f349723bc387 (patch)
tree0cbd9c0b60685f0d2fa40709169e5087ca09d47d /source/blender/editors/armature/meshlaplacian.c
parente15cdec2d49ee47a85897db9838578a298146513 (diff)
Adding Mask select mode to Assign weights from Bone Heat (when called in Weight Paint mode)
Reviewers: campbellbarton Differential Revision: https://developer.blender.org/D681
Diffstat (limited to 'source/blender/editors/armature/meshlaplacian.c')
-rw-r--r--source/blender/editors/armature/meshlaplacian.c9
1 files changed, 4 insertions, 5 deletions
diff --git a/source/blender/editors/armature/meshlaplacian.c b/source/blender/editors/armature/meshlaplacian.c
index 56e7bde0081..49650fcadbf 100644
--- a/source/blender/editors/armature/meshlaplacian.c
+++ b/source/blender/editors/armature/meshlaplacian.c
@@ -635,8 +635,8 @@ void heat_bone_weighting(Object *ob, Mesh *me, float (*verts)[3], int numsource,
bool use_topology = (me->editflag & ME_EDIT_MIRROR_TOPO) != 0;
MVert *mvert = me->mvert;
- bool use_vert_sel = false;
- bool use_face_sel = false;
+ bool use_vert_sel = (me->editflag & ME_EDIT_PAINT_VERT_SEL) != 0;
+ bool use_face_sel = (me->editflag & ME_EDIT_PAINT_FACE_SEL) != 0;
*err_str = NULL;
@@ -652,9 +652,8 @@ void heat_bone_weighting(Object *ob, Mesh *me, float (*verts)[3], int numsource,
return;
/* count triangles and create mask */
- if (ob->mode == OB_MODE_WEIGHT_PAINT &&
- ((use_face_sel = ((me->editflag & ME_EDIT_PAINT_FACE_SEL) != 0)) ||
- (use_vert_sel = ((me->editflag & ME_EDIT_PAINT_VERT_SEL) != 0))))
+ if (ob->mode & OB_MODE_WEIGHT_PAINT &&
+ (use_face_sel || use_vert_sel))
{
mask = MEM_callocN(sizeof(int) * me->totvert, "heat_bone_weighting mask");