diff options
author | Ton Roosendaal <ton@blender.org> | 2009-01-10 17:19:14 +0300 |
---|---|---|
committer | Ton Roosendaal <ton@blender.org> | 2009-01-10 17:19:14 +0300 |
commit | dd97c080062bfa01883f6d6e9f2f6c0b8a0ba8c1 (patch) | |
tree | 6ffe875d47aafc0a8d7dea9c45e94ee25f35589a /source/blender/editors/armature/meshlaplacian.c | |
parent | a7932f745243e5cb0192ec6bbef58dcea34faf0f (diff) |
2.5
- Weightpaint back (CTRL+TAB or menu)
Also weightpaint is sortof non-modal, allowing to use all existing
hotkeys while in paint mode. Only leftmouse is overridden.
- Made vpaint and wpaint entirely local, stored in scene (and saved!)
- Small bugfix (also in 2.48): on weightpaint mode, all armature objects
in 3d window were drawing as active poses. Now only the armature
deformer is.
Nice point for the UI agenda: are paint modes on ACTION mouse? Only then
you can combine it with SELECT mouse...
Diffstat (limited to 'source/blender/editors/armature/meshlaplacian.c')
-rw-r--r-- | source/blender/editors/armature/meshlaplacian.c | 9 |
1 files changed, 3 insertions, 6 deletions
diff --git a/source/blender/editors/armature/meshlaplacian.c b/source/blender/editors/armature/meshlaplacian.c index 807339b08e0..8807b21e653 100644 --- a/source/blender/editors/armature/meshlaplacian.c +++ b/source/blender/editors/armature/meshlaplacian.c @@ -58,20 +58,17 @@ #include "BLO_sys_types.h" // for intptr_t support +#include "ED_armature.h" +#include "ED_mesh.h" + #include "meshlaplacian.h" /* ************* XXX *************** */ -static void remove_vert_defgroup() {} -static int mesh_get_x_mirror_vert() {return 0;} static void waitcursor() {} static void progress_bar() {} static void start_progress_bar() {} static void end_progress_bar() {} -static float get_vert_defgroup() {return 0.0;} -static void add_vert_to_defgroup() {} -#define WEIGHT_REPLACE 0 -#define WEIGHT_ADD 0 static void error() {} /* ************* XXX *************** */ |