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authorDalai Felinto <dfelinto@gmail.com>2018-10-19 14:29:15 +0300
committerDalai Felinto <dfelinto@gmail.com>2018-10-19 14:31:58 +0300
commitd01e0d1ef1c4ddc45ee8e054aae7b08bbe57d0bf (patch)
treea9c7fee9ede3ff6df64378b3de67d6d31040dc0e /source/blender/editors/armature/pose_edit.c
parent51b2d06613bb3a11a04f051d7dabaa6530a0e5c0 (diff)
CTX_DATA_BEGIN for active object only (..._from_active_object)
For now only `selected_pose_bones_from_active_object`, more options can be added on demand. Discussed this with Campbell Barton. We may need this only for selected pose bones, time will tell.
Diffstat (limited to 'source/blender/editors/armature/pose_edit.c')
-rw-r--r--source/blender/editors/armature/pose_edit.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/armature/pose_edit.c b/source/blender/editors/armature/pose_edit.c
index 7a973e5dd2a..e60fb37b8b0 100644
--- a/source/blender/editors/armature/pose_edit.c
+++ b/source/blender/editors/armature/pose_edit.c
@@ -316,7 +316,7 @@ static int pose_calculate_paths_exec(bContext *C, wmOperator *op)
}
/* set up path data for bones being calculated */
- CTX_DATA_BEGIN_FOR_ID (C, bPoseChannel *, pchan, selected_pose_bones, &ob->id)
+ CTX_DATA_BEGIN (C, bPoseChannel *, pchan, selected_pose_bones_from_active_object)
{
/* verify makes sure that the selected bone has a bone with the appropriate settings */
animviz_verify_motionpaths(op->reports, scene, ob, pchan);