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author | Campbell Barton <ideasman42@gmail.com> | 2014-11-09 23:20:40 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2014-11-11 01:06:54 +0300 |
commit | 5c6e3337801b493926210e96237be2b495fc5d1b (patch) | |
tree | 5ca4bd778c2d552a7eaf0645c3c1bc6be86d9e5d /source/blender/editors/armature/pose_edit.c | |
parent | 2b107beffd9b408ac1464288d07ee96214c09a30 (diff) |
UI Refactor T41640
Make the UI API more consistent and reduce confusion with some naming.
mainly:
- API function calls
- enum values
some internal static functions have been left for now
Diffstat (limited to 'source/blender/editors/armature/pose_edit.c')
-rw-r--r-- | source/blender/editors/armature/pose_edit.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/armature/pose_edit.c b/source/blender/editors/armature/pose_edit.c index 42fd8e3dee1..193ba6397fb 100644 --- a/source/blender/editors/armature/pose_edit.c +++ b/source/blender/editors/armature/pose_edit.c @@ -503,7 +503,7 @@ static void pose_copy_menu(Scene *scene) /* build the puplist of constraints */ for (con = pchanact->constraints.first, i = 0; con; con = con->next, i++) { const_toggle[i] = 1; -// add_numbut(i, TOG|INT, con->name, 0, 0, &(const_toggle[i]), ""); +// add_numbut(i, UI_BTYPE_TOGGLE|INT, con->name, 0, 0, &(const_toggle[i]), ""); } // if (!do_clever_numbuts("Select Constraints", i, REDRAW)) { |