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authorJoshua Leung <aligorith@gmail.com>2013-02-28 03:34:29 +0400
committerJoshua Leung <aligorith@gmail.com>2013-02-28 03:34:29 +0400
commit28a84a2c3a204bfab21541df0d6a78d718248f42 (patch)
tree1829518e5a0952bb8e52e7380007ed906992290d /source/blender/editors/armature/pose_group.c
parent07cd75d7b04836e6d4b19f35f79c9c1283458aaa (diff)
Code Maintenance - Splitting up Armature/Pose Editing Files
This commit splits editarmature.c and poseobject.c into several files, such that certain types of functionality are (mostly) self-contained within particular files (instead of being mixed in with other functionality in a large file). In particular, this was done so that: 1) Armature EditMode tools are now in the armature_*.c files only, and Pose Mode tools in pose_*.c files only. - In one or two cases, this hasn't been possible as the two modes rely on much of the same shared infrastructure. 2) The "clear loc/rot/scale" operators and pose show/hide are no longer housed in editarmature.c 3) Selection operators, Transform operators, structural (add/delete) operators, and supporting utilities for the modes (enter/exit/roll-calculations) are not all interleaved in an ad-hoc manner Notes: * I've tried to ensure that the history of the new files has been maintained by doing svn copy {editarmature.c/poseobject.c} {armature_*.c/pose_*.c} Unfortunately, this means that the diffs are a bit messy. * There should be no functional/logic changes here. Just code moving around and cosmetic comment tweaks where needed. * #includes have largely been untouched for now, but could be cleaned up later * CMake changes untested, but should work in theory.
Diffstat (limited to 'source/blender/editors/armature/pose_group.c')
-rw-r--r--source/blender/editors/armature/pose_group.c549
1 files changed, 549 insertions, 0 deletions
diff --git a/source/blender/editors/armature/pose_group.c b/source/blender/editors/armature/pose_group.c
new file mode 100644
index 00000000000..168243c2bb6
--- /dev/null
+++ b/source/blender/editors/armature/pose_group.c
@@ -0,0 +1,549 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2008 Blender Foundation
+ * All rights reserved.
+ *
+ * Contributor(s): Joshua Leung
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ *
+ * Implementation of Bone Groups operators and editing API's
+ */
+
+/** \file blender/editors/armature/pose_group.c
+ * \ingroup edarmature
+ */
+
+
+#include <stdlib.h>
+#include <stddef.h>
+#include <string.h>
+
+#include "MEM_guardedalloc.h"
+
+#include "BLI_math.h"
+#include "BLI_blenlib.h"
+#include "BLI_dynstr.h"
+#include "BLI_utildefines.h"
+
+#include "DNA_anim_types.h"
+#include "DNA_armature_types.h"
+#include "DNA_constraint_types.h"
+#include "DNA_scene_types.h"
+#include "DNA_object_types.h"
+
+#include "BKE_animsys.h"
+#include "BKE_anim.h"
+#include "BKE_idprop.h"
+#include "BKE_action.h"
+#include "BKE_armature.h"
+#include "BKE_context.h"
+#include "BKE_constraint.h"
+#include "BKE_deform.h"
+#include "BKE_depsgraph.h"
+#include "BKE_fcurve.h"
+#include "BKE_modifier.h"
+#include "BKE_object.h"
+#include "BKE_report.h"
+
+
+#include "RNA_access.h"
+#include "RNA_define.h"
+#include "RNA_enum_types.h"
+
+#include "WM_api.h"
+#include "WM_types.h"
+
+#include "ED_armature.h"
+#include "ED_keyframing.h"
+#include "ED_mesh.h"
+#include "ED_screen.h"
+#include "ED_object.h"
+#include "ED_util.h" /* clipboard */
+
+#include "UI_interface.h"
+#include "UI_resources.h"
+
+#include "armature_intern.h"
+
+/* ********************************************** */
+/* Bone Groups */
+
+static int pose_group_add_exec(bContext *C, wmOperator *UNUSED(op))
+{
+ Object *ob = ED_pose_object_from_context(C);
+
+ /* only continue if there's an object */
+ if (ob == NULL)
+ return OPERATOR_CANCELLED;
+
+ /* for now, just call the API function for this */
+ BKE_pose_add_group(ob);
+
+ /* notifiers for updates */
+ WM_event_add_notifier(C, NC_OBJECT | ND_POSE, ob);
+
+ return OPERATOR_FINISHED;
+}
+
+void POSE_OT_group_add(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Add Bone Group";
+ ot->idname = "POSE_OT_group_add";
+ ot->description = "Add a new bone group";
+
+ /* api callbacks */
+ ot->exec = pose_group_add_exec;
+ ot->poll = ED_operator_posemode_context;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+}
+
+
+static int pose_group_remove_exec(bContext *C, wmOperator *UNUSED(op))
+{
+ Object *ob = ED_pose_object_from_context(C);
+
+ /* only continue if there's an object */
+ if (ob == NULL)
+ return OPERATOR_CANCELLED;
+
+ /* for now, just call the API function for this */
+ BKE_pose_remove_group(ob);
+
+ /* notifiers for updates */
+ WM_event_add_notifier(C, NC_OBJECT | ND_POSE, ob);
+
+ return OPERATOR_FINISHED;
+}
+
+void POSE_OT_group_remove(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Remove Bone Group";
+ ot->idname = "POSE_OT_group_remove";
+ ot->description = "Remove the active bone group";
+
+ /* api callbacks */
+ ot->exec = pose_group_remove_exec;
+ ot->poll = ED_operator_posemode_context;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+}
+
+/* ------------ */
+
+/* invoke callback which presents a list of bone-groups for the user to choose from */
+static int pose_groups_menu_invoke(bContext *C, wmOperator *op, wmEvent *UNUSED(evt))
+{
+ Object *ob = ED_pose_object_from_context(C);
+ bPose *pose;
+
+ uiPopupMenu *pup;
+ uiLayout *layout;
+ bActionGroup *grp;
+ int i;
+
+ /* only continue if there's an object, and a pose there too */
+ if (ELEM(NULL, ob, ob->pose))
+ return OPERATOR_CANCELLED;
+ pose = ob->pose;
+
+ /* if there's no active group (or active is invalid), create a new menu to find it */
+ if (pose->active_group <= 0) {
+ /* create a new menu, and start populating it with group names */
+ pup = uiPupMenuBegin(C, op->type->name, ICON_NONE);
+ layout = uiPupMenuLayout(pup);
+
+ /* special entry - allow to create new group, then use that
+ * (not to be used for removing though)
+ */
+ if (strstr(op->idname, "assign")) {
+ uiItemIntO(layout, "New Group", ICON_NONE, op->idname, "type", 0);
+ uiItemS(layout);
+ }
+
+ /* add entries for each group */
+ for (grp = pose->agroups.first, i = 1; grp; grp = grp->next, i++)
+ uiItemIntO(layout, grp->name, ICON_NONE, op->idname, "type", i);
+
+ /* finish building the menu, and process it (should result in calling self again) */
+ uiPupMenuEnd(C, pup);
+
+ return OPERATOR_CANCELLED;
+ }
+ else {
+ /* just use the active group index, and call the exec callback for the calling operator */
+ RNA_int_set(op->ptr, "type", pose->active_group);
+ return op->type->exec(C, op);
+ }
+}
+
+/* Assign selected pchans to the bone group that the user selects */
+static int pose_group_assign_exec(bContext *C, wmOperator *op)
+{
+ Object *ob = ED_pose_object_from_context(C);
+ bPose *pose;
+ short done = FALSE;
+
+ /* only continue if there's an object, and a pose there too */
+ if (ELEM(NULL, ob, ob->pose))
+ return OPERATOR_CANCELLED;
+
+ pose = ob->pose;
+
+ /* set the active group number to the one from operator props
+ * - if 0 after this, make a new group...
+ */
+ pose->active_group = RNA_int_get(op->ptr, "type");
+ if (pose->active_group == 0)
+ BKE_pose_add_group(ob);
+
+ /* add selected bones to group then */
+ CTX_DATA_BEGIN (C, bPoseChannel *, pchan, selected_pose_bones)
+ {
+ pchan->agrp_index = pose->active_group;
+ done = TRUE;
+ }
+ CTX_DATA_END;
+
+ /* notifiers for updates */
+ WM_event_add_notifier(C, NC_OBJECT | ND_POSE, ob);
+
+ /* report done status */
+ if (done)
+ return OPERATOR_FINISHED;
+ else
+ return OPERATOR_CANCELLED;
+}
+
+void POSE_OT_group_assign(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Add Selected to Bone Group";
+ ot->idname = "POSE_OT_group_assign";
+ ot->description = "Add selected bones to the chosen bone group";
+
+ /* api callbacks */
+ ot->invoke = pose_groups_menu_invoke;
+ ot->exec = pose_group_assign_exec;
+ ot->poll = ED_operator_posemode_context;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+
+ /* properties */
+ RNA_def_int(ot->srna, "type", 0, 0, INT_MAX, "Bone Group Index", "", 0, 10);
+}
+
+
+static int pose_group_unassign_exec(bContext *C, wmOperator *UNUSED(op))
+{
+ Object *ob = ED_pose_object_from_context(C);
+ short done = FALSE;
+
+ /* only continue if there's an object, and a pose there too */
+ if (ELEM(NULL, ob, ob->pose))
+ return OPERATOR_CANCELLED;
+
+ /* find selected bones to remove from all bone groups */
+ CTX_DATA_BEGIN (C, bPoseChannel *, pchan, selected_pose_bones)
+ {
+ if (pchan->agrp_index) {
+ pchan->agrp_index = 0;
+ done = TRUE;
+ }
+ }
+ CTX_DATA_END;
+
+ /* notifiers for updates */
+ WM_event_add_notifier(C, NC_OBJECT | ND_POSE, ob);
+
+ /* report done status */
+ if (done)
+ return OPERATOR_FINISHED;
+ else
+ return OPERATOR_CANCELLED;
+}
+
+void POSE_OT_group_unassign(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Remove Selected from Bone Groups";
+ ot->idname = "POSE_OT_group_unassign";
+ ot->description = "Remove selected bones from all bone groups";
+
+ /* api callbacks */
+ ot->exec = pose_group_unassign_exec;
+ ot->poll = ED_operator_posemode_context;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+}
+
+static int group_move_exec(bContext *C, wmOperator *op)
+{
+ Object *ob = ED_pose_object_from_context(C);
+ bPose *pose = (ob) ? ob->pose : NULL;
+ bPoseChannel *pchan;
+ bActionGroup *grp;
+ int dir = RNA_enum_get(op->ptr, "direction");
+ int grpIndexA, grpIndexB;
+
+ if (ELEM(NULL, ob, pose))
+ return OPERATOR_CANCELLED;
+ if (pose->active_group <= 0)
+ return OPERATOR_CANCELLED;
+
+ /* get group to move */
+ grp = BLI_findlink(&pose->agroups, pose->active_group - 1);
+ if (grp == NULL)
+ return OPERATOR_CANCELLED;
+
+ /* move bone group */
+ grpIndexA = pose->active_group;
+ if (dir == 1) { /* up */
+ void *prev = grp->prev;
+
+ if (prev == NULL)
+ return OPERATOR_FINISHED;
+
+ BLI_remlink(&pose->agroups, grp);
+ BLI_insertlinkbefore(&pose->agroups, prev, grp);
+
+ grpIndexB = grpIndexA - 1;
+ pose->active_group--;
+ }
+ else { /* down */
+ void *next = grp->next;
+
+ if (next == NULL)
+ return OPERATOR_FINISHED;
+
+ BLI_remlink(&pose->agroups, grp);
+ BLI_insertlinkafter(&pose->agroups, next, grp);
+
+ grpIndexB = grpIndexA + 1;
+ pose->active_group++;
+ }
+
+ /* fix changed bone group indices in bones (swap grpIndexA with grpIndexB) */
+ for (pchan = ob->pose->chanbase.first; pchan; pchan = pchan->next) {
+ if (pchan->agrp_index == grpIndexB)
+ pchan->agrp_index = grpIndexA;
+ else if (pchan->agrp_index == grpIndexA)
+ pchan->agrp_index = grpIndexB;
+ }
+
+ /* notifiers for updates */
+ WM_event_add_notifier(C, NC_OBJECT | ND_POSE, ob);
+
+ return OPERATOR_FINISHED;
+}
+
+void POSE_OT_group_move(wmOperatorType *ot)
+{
+ static EnumPropertyItem group_slot_move[] = {
+ {1, "UP", 0, "Up", ""},
+ {-1, "DOWN", 0, "Down", ""},
+ {0, NULL, 0, NULL, NULL}
+ };
+
+ /* identifiers */
+ ot->name = "Move Bone Group";
+ ot->idname = "POSE_OT_group_move";
+ ot->description = "Change position of active Bone Group in list of Bone Groups";
+
+ /* api callbacks */
+ ot->exec = group_move_exec;
+ ot->poll = ED_operator_posemode_context;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+
+ RNA_def_enum(ot->srna, "direction", group_slot_move, 0, "Direction", "Direction to move, UP or DOWN");
+}
+
+/* bone group sort element */
+typedef struct tSortActionGroup {
+ bActionGroup *agrp;
+ int index;
+} tSortActionGroup;
+
+/* compare bone groups by name */
+static int compare_agroup(const void *sgrp_a_ptr, const void *sgrp_b_ptr)
+{
+ tSortActionGroup *sgrp_a = (tSortActionGroup *)sgrp_a_ptr;
+ tSortActionGroup *sgrp_b = (tSortActionGroup *)sgrp_b_ptr;
+
+ return strcmp(sgrp_a->agrp->name, sgrp_b->agrp->name);
+}
+
+static int group_sort_exec(bContext *C, wmOperator *UNUSED(op))
+{
+ Object *ob = ED_pose_object_from_context(C);
+ bPose *pose = (ob) ? ob->pose : NULL;
+ bPoseChannel *pchan;
+ tSortActionGroup *agrp_array;
+ bActionGroup *agrp;
+ int agrp_count;
+ int i;
+
+ if (ELEM(NULL, ob, pose))
+ return OPERATOR_CANCELLED;
+ if (pose->active_group <= 0)
+ return OPERATOR_CANCELLED;
+
+ /* create temporary array with bone groups and indices */
+ agrp_count = BLI_countlist(&pose->agroups);
+ agrp_array = MEM_mallocN(sizeof(tSortActionGroup) * agrp_count, "sort bone groups");
+ for (agrp = pose->agroups.first, i = 0; agrp; agrp = agrp->next, i++) {
+ BLI_assert(i < agrp_count);
+ agrp_array[i].agrp = agrp;
+ agrp_array[i].index = i + 1;
+ }
+
+ /* sort bone groups by name */
+ qsort(agrp_array, agrp_count, sizeof(tSortActionGroup), compare_agroup);
+
+ /* create sorted bone group list from sorted array */
+ pose->agroups.first = pose->agroups.last = NULL;
+ for (i = 0; i < agrp_count; i++) {
+ BLI_addtail(&pose->agroups, agrp_array[i].agrp);
+ }
+
+ /* fix changed bone group indizes in bones */
+ for (pchan = ob->pose->chanbase.first; pchan; pchan = pchan->next) {
+ for (i = 0; i < agrp_count; i++) {
+ if (pchan->agrp_index == agrp_array[i].index) {
+ pchan->agrp_index = i + 1;
+ break;
+ }
+ }
+ }
+
+ /* free temp resources */
+ MEM_freeN(agrp_array);
+
+ /* notifiers for updates */
+ WM_event_add_notifier(C, NC_OBJECT | ND_POSE, ob);
+
+ return OPERATOR_FINISHED;
+}
+
+void POSE_OT_group_sort(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Sort Bone Groups";
+ ot->idname = "POSE_OT_group_sort";
+ ot->description = "Sort Bone Groups by their names in ascending order";
+
+ /* api callbacks */
+ ot->exec = group_sort_exec;
+ ot->poll = ED_operator_posemode_context;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+}
+
+static void pose_group_select(bContext *C, Object *ob, int select)
+{
+ bPose *pose = ob->pose;
+
+ CTX_DATA_BEGIN (C, bPoseChannel *, pchan, visible_pose_bones)
+ {
+ if ((pchan->bone->flag & BONE_UNSELECTABLE) == 0) {
+ if (select) {
+ if (pchan->agrp_index == pose->active_group)
+ pchan->bone->flag |= BONE_SELECTED;
+ }
+ else {
+ if (pchan->agrp_index == pose->active_group)
+ pchan->bone->flag &= ~BONE_SELECTED;
+ }
+ }
+ }
+ CTX_DATA_END;
+}
+
+static int pose_group_select_exec(bContext *C, wmOperator *UNUSED(op))
+{
+ Object *ob = ED_pose_object_from_context(C);
+
+ /* only continue if there's an object, and a pose there too */
+ if (ELEM(NULL, ob, ob->pose))
+ return OPERATOR_CANCELLED;
+
+ pose_group_select(C, ob, 1);
+
+ /* notifiers for updates */
+ WM_event_add_notifier(C, NC_OBJECT | ND_POSE, ob);
+
+ return OPERATOR_FINISHED;
+}
+
+void POSE_OT_group_select(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Select Bones of Bone Group";
+ ot->idname = "POSE_OT_group_select";
+ ot->description = "Select bones in active Bone Group";
+
+ /* api callbacks */
+ ot->exec = pose_group_select_exec;
+ ot->poll = ED_operator_posemode_context;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+}
+
+static int pose_group_deselect_exec(bContext *C, wmOperator *UNUSED(op))
+{
+ Object *ob = ED_pose_object_from_context(C);
+
+ /* only continue if there's an object, and a pose there too */
+ if (ELEM(NULL, ob, ob->pose))
+ return OPERATOR_CANCELLED;
+
+ pose_group_select(C, ob, 0);
+
+ /* notifiers for updates */
+ WM_event_add_notifier(C, NC_OBJECT | ND_POSE, ob);
+
+ return OPERATOR_FINISHED;
+}
+
+void POSE_OT_group_deselect(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Deselect Bone Group";
+ ot->idname = "POSE_OT_group_deselect";
+ ot->description = "Deselect bones of active Bone Group";
+
+ /* api callbacks */
+ ot->exec = pose_group_deselect_exec;
+ ot->poll = ED_operator_posemode_context;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+}
+
+/* ********************************************** */