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authorSergey Sharybin <sergey.vfx@gmail.com>2018-12-06 19:52:37 +0300
committerSergey Sharybin <sergey.vfx@gmail.com>2018-12-07 13:37:38 +0300
commit79312c1912b4fdb830e38a856cf88bfca8e4703d (patch)
tree74d5b262de9cd5d044e1963df13f2cbe73c3b796 /source/blender/editors/armature/pose_lib.c
parent989fbff16f49204ca31a67f56f87c2221e0246f4 (diff)
Depsgraph: Remove duplicated sets of recalc/update flags
There were at least three copies of those: - OB_RECALC* family of flags, which are rudiment of an old dependency graph system. - PSYS_RECALC* which were used by old dependency graph system as a separate set since the graph itself did not handle particle systems. - DEG_TAG_* which was used to tag IDs. Now there is a single set, which defines what can be tagged and queried for an update. It also has some aggregate flags to make queries simpler. Lets once and for all solve the madness of those flags, stick to a single set, which will not overlap with anything or require any extra conversion. Technically, shouldn't be measurable user difference, but some of the agregate flags for few dependency graph components did change. Fixes T58632: Particle don't update rotation settings
Diffstat (limited to 'source/blender/editors/armature/pose_lib.c')
-rw-r--r--source/blender/editors/armature/pose_lib.c10
1 files changed, 5 insertions, 5 deletions
diff --git a/source/blender/editors/armature/pose_lib.c b/source/blender/editors/armature/pose_lib.c
index 18ce6476105..14706f89607 100644
--- a/source/blender/editors/armature/pose_lib.c
+++ b/source/blender/editors/armature/pose_lib.c
@@ -503,7 +503,7 @@ static int poselib_add_exec(bContext *C, wmOperator *op)
/* store new 'active' pose number */
act->active_marker = BLI_listbase_count(&act->markers);
- DEG_id_tag_update(&act->id, DEG_TAG_COPY_ON_WRITE);
+ DEG_id_tag_update(&act->id, ID_RECALC_COPY_ON_WRITE);
/* done */
return OPERATOR_FINISHED;
@@ -618,7 +618,7 @@ static int poselib_remove_exec(bContext *C, wmOperator *op)
* may be being shown in anim editors as active action
*/
WM_event_add_notifier(C, NC_ANIMATION | ND_KEYFRAME | NA_EDITED, NULL);
- DEG_id_tag_update(&act->id, DEG_TAG_COPY_ON_WRITE);
+ DEG_id_tag_update(&act->id, ID_RECALC_COPY_ON_WRITE);
/* done */
return OPERATOR_FINISHED;
@@ -1106,7 +1106,7 @@ static void poselib_preview_apply(bContext *C, wmOperator *op)
*/
// FIXME: shouldn't this use the builtin stuff?
if ((pld->arm->flag & ARM_DELAYDEFORM) == 0)
- DEG_id_tag_update(&pld->ob->id, OB_RECALC_DATA); /* sets recalc flags */
+ DEG_id_tag_update(&pld->ob->id, ID_RECALC_GEOMETRY); /* sets recalc flags */
else
BKE_pose_where_is(CTX_data_depsgraph(C), pld->scene, pld->ob);
}
@@ -1613,7 +1613,7 @@ static void poselib_preview_cleanup(bContext *C, wmOperator *op)
* - note: code copied from transform_generics.c -> recalcData()
*/
if ((arm->flag & ARM_DELAYDEFORM) == 0)
- DEG_id_tag_update(&ob->id, OB_RECALC_DATA); /* sets recalc flags */
+ DEG_id_tag_update(&ob->id, ID_RECALC_GEOMETRY); /* sets recalc flags */
else
BKE_pose_where_is(CTX_data_depsgraph(C), scene, ob);
}
@@ -1626,7 +1626,7 @@ static void poselib_preview_cleanup(bContext *C, wmOperator *op)
action_set_activemarker(act, marker, NULL);
/* Update event for pose and deformation children */
- DEG_id_tag_update(&ob->id, OB_RECALC_DATA);
+ DEG_id_tag_update(&ob->id, ID_RECALC_GEOMETRY);
/* updates */
if (IS_AUTOKEY_MODE(scene, NORMAL)) {