diff options
author | Campbell Barton <campbell@blender.org> | 2022-08-09 07:18:18 +0300 |
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committer | Campbell Barton <campbell@blender.org> | 2022-08-09 07:18:18 +0300 |
commit | c7a7aee004d96d3502d8246d9bf78f34a6dd5a0b (patch) | |
tree | 1782c18ffd129f9ba6d9d201fe6dd91050cf1587 /source/blender/editors/armature/pose_select.c | |
parent | eab988c9f68c122b63ca5fd27bc251c1bb8a2da1 (diff) |
Cleanup: use own username in code-comment tags
Diffstat (limited to 'source/blender/editors/armature/pose_select.c')
-rw-r--r-- | source/blender/editors/armature/pose_select.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/armature/pose_select.c b/source/blender/editors/armature/pose_select.c index b6b5d3ee495..6756dec1c95 100644 --- a/source/blender/editors/armature/pose_select.c +++ b/source/blender/editors/armature/pose_select.c @@ -166,7 +166,7 @@ bool ED_armature_pose_select_pick_bone(ViewLayer *view_layer, /* Since we do unified select, we don't shift+select a bone if the * armature object was not active yet. - * NOTE(campbell): special exception for armature mode so we can do multi-select + * NOTE(@campbellbarton): special exception for armature mode so we can do multi-select * we could check for multi-select explicitly but think its fine to * always give predictable behavior in weight paint mode. */ if ((ob_act == NULL) || ((ob_act != ob) && (ob_act->mode & OB_MODE_ALL_WEIGHT_PAINT) == 0)) { |