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author | Jeroen Bakker <j.bakker@atmind.nl> | 2020-05-18 12:11:13 +0300 |
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committer | Jeroen Bakker <j.bakker@atmind.nl> | 2020-05-19 11:12:57 +0300 |
commit | cddfa7a449d22b3a680ea5e08381d6c621397e7a (patch) | |
tree | ca3414821ec0e633d5a7c14ea36c1ac48ac45b9e /source/blender/editors/armature/pose_slide.c | |
parent | b96ccb5126b29fa9ff014103e350cfa3c94d376a (diff) |
Fix T72729: Mask Modifier Loose Edges Not Shown
When using the mask modifier loose edges could be added to the mesh.
These edges weren't marked as loose edges and wasn't picked up by other
areas of blender.
This fix recalculates the loose edges so they have the correct flag
`ME_LOOSE_EDGE`.
Reviewed By: Sybren Stüvel
Differential Revision: https://developer.blender.org/D7766
Diffstat (limited to 'source/blender/editors/armature/pose_slide.c')
0 files changed, 0 insertions, 0 deletions