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authorCampbell Barton <ideasman42@gmail.com>2013-11-16 21:20:31 +0400
committerCampbell Barton <ideasman42@gmail.com>2013-11-16 22:23:05 +0400
commite62cdbb474c4a09b55f046b199d3036534fd259c (patch)
tree048453798186c135337322e2cf109d09e0605ae5 /source/blender/editors/armature/pose_transform.c
parent891a037e9b4725b79117f6f2bc469b4b3a2eeeef (diff)
code cleanup: rename flip_side_name to BKE_deform_flip_side_name
Diffstat (limited to 'source/blender/editors/armature/pose_transform.c')
-rw-r--r--source/blender/editors/armature/pose_transform.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/armature/pose_transform.c b/source/blender/editors/armature/pose_transform.c
index 79ca70a6189..4e66c329088 100644
--- a/source/blender/editors/armature/pose_transform.c
+++ b/source/blender/editors/armature/pose_transform.c
@@ -302,7 +302,7 @@ static bPoseChannel *pose_bone_do_paste(Object *ob, bPoseChannel *chan, short se
/* get the name - if flipping, we must flip this first */
if (flip)
- flip_side_name(name, chan->name, 0); /* 0 = don't strip off number extensions */
+ BKE_deform_flip_side_name(name, chan->name, false);
else
BLI_strncpy(name, chan->name, sizeof(name));