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authorSergey Sharybin <sergey.vfx@gmail.com>2019-07-31 15:56:17 +0300
committerSergey Sharybin <sergey.vfx@gmail.com>2019-07-31 16:11:38 +0300
commit64e029ea92071870b5004baaf6401fcf4b370fd8 (patch)
tree70f4105f06047679dc5f4f82a9382b9d5ae46db2 /source/blender/editors/armature/pose_transform.c
parent9c0e7f7dd6465af491b3f9ad4c26b26fe891bddf (diff)
Animation: Remove depsgraph argument from a lot of API
Use explicit boolean flag to indicate whether flush to original data is needed or not. Makes it possible to avoid confusion on whether an evaluated or any depsgraph can be passed to the API. Allows to remove depsgraph from bAnimContext as well. Reviewers: brecht Differential Revision: https://developer.blender.org/D5379
Diffstat (limited to 'source/blender/editors/armature/pose_transform.c')
-rw-r--r--source/blender/editors/armature/pose_transform.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/armature/pose_transform.c b/source/blender/editors/armature/pose_transform.c
index 325e6eaee2a..224bbb1d79f 100644
--- a/source/blender/editors/armature/pose_transform.c
+++ b/source/blender/editors/armature/pose_transform.c
@@ -1217,7 +1217,7 @@ static int pose_clear_user_transforms_exec(bContext *C, wmOperator *op)
workob.adt = ob->adt;
workob.pose = dummyPose;
- BKE_animsys_evaluate_animdata(NULL, scene, &workob.id, workob.adt, cframe, ADT_RECALC_ANIM);
+ BKE_animsys_evaluate_animdata(scene, &workob.id, workob.adt, cframe, ADT_RECALC_ANIM, false);
/* copy back values, but on selected bones only */
for (pchan = dummyPose->chanbase.first; pchan; pchan = pchan->next) {