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author | Campbell Barton <ideasman42@gmail.com> | 2017-11-20 12:45:03 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2017-11-20 12:45:03 +0300 |
commit | a8777f905846f80385fc90135e000c3169bbefc6 (patch) | |
tree | 928a7db22a8553abd35f99a0afe2990be87d69ac /source/blender/editors/armature/pose_transform.c | |
parent | c0c696b014e3c21b923a2c21fb33a18839a3faa3 (diff) | |
parent | 65af15ad887b30e678db9acab75efc7897c9197e (diff) |
Merge branch 'master' into blender2.8
Diffstat (limited to 'source/blender/editors/armature/pose_transform.c')
-rw-r--r-- | source/blender/editors/armature/pose_transform.c | 13 |
1 files changed, 13 insertions, 0 deletions
diff --git a/source/blender/editors/armature/pose_transform.c b/source/blender/editors/armature/pose_transform.c index 948c7803420..18d6408f026 100644 --- a/source/blender/editors/armature/pose_transform.c +++ b/source/blender/editors/armature/pose_transform.c @@ -491,12 +491,15 @@ static int pose_paste_exec(bContext *C, wmOperator *op) bPoseChannel *chan; const bool flip = RNA_boolean_get(op->ptr, "flipped"); bool selOnly = RNA_boolean_get(op->ptr, "selected_mask"); + /* Get KeyingSet to use. */ KeyingSet *ks = ANIM_get_keyingset_for_autokeying(scene, ANIM_KS_WHOLE_CHARACTER_ID); + /* Sanity checks. */ if (ELEM(NULL, ob, ob->pose)) { return OPERATOR_CANCELLED; } + /* Read copy buffer .blend file. */ char str[FILE_MAX]; Main *tmp_bmain = BKE_main_new(); @@ -512,6 +515,7 @@ static int pose_paste_exec(bContext *C, wmOperator *op) BKE_main_free(tmp_bmain); return OPERATOR_CANCELLED; } + Object *object_from = tmp_bmain->object.first; bPose *pose_from = object_from->pose; if (pose_from == NULL) { @@ -519,6 +523,7 @@ static int pose_paste_exec(bContext *C, wmOperator *op) BKE_main_free(tmp_bmain); return OPERATOR_CANCELLED; } + /* If selOnly option is enabled, if user hasn't selected any bones, * just go back to default behavior to be more in line with other * pose tools. @@ -528,6 +533,7 @@ static int pose_paste_exec(bContext *C, wmOperator *op) selOnly = false; } } + /* Safely merge all of the channels in the buffer pose into any * existing pose. */ @@ -542,8 +548,15 @@ static int pose_paste_exec(bContext *C, wmOperator *op) } } BKE_main_free(tmp_bmain); + /* Update event for pose and deformation children. */ DEG_id_tag_update(&ob->id, OB_RECALC_DATA); + + /* Recalculate paths if any of the bones have paths... */ + if ((ob->pose->avs.path_bakeflag & MOTIONPATH_BAKE_HAS_PATHS)) { + ED_pose_recalculate_paths(C, scene, ob); + } + /* Notifiers for updates, */ WM_event_add_notifier(C, NC_OBJECT | ND_POSE, ob); |