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authorCampbell Barton <ideasman42@gmail.com>2021-02-05 08:23:34 +0300
committerCampbell Barton <ideasman42@gmail.com>2021-02-05 08:23:34 +0300
commit17e1e2bfd8dfbd6f6fc42cc305e93393342020f7 (patch)
tree8a164422f7eb7d3aa9f7473c19c80da535c29a05 /source/blender/editors/armature/pose_transform.c
parentb62b923f544fa1df0aecd56f3568dd5185601306 (diff)
Cleanup: correct spelling in comments
Diffstat (limited to 'source/blender/editors/armature/pose_transform.c')
-rw-r--r--source/blender/editors/armature/pose_transform.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/armature/pose_transform.c b/source/blender/editors/armature/pose_transform.c
index 3505aea3f40..722865cc942 100644
--- a/source/blender/editors/armature/pose_transform.c
+++ b/source/blender/editors/armature/pose_transform.c
@@ -225,7 +225,7 @@ static void applyarmature_process_selected_recursive(bArmature *arm,
ApplyArmature_ParentState new_pstate = {.bone = bone};
if (BLI_findptr(selected, pchan, offsetof(CollectionPointerLink, ptr.data))) {
- /* SELECTED BONE: Snap to final pose transform minus unapplied parent effects.
+ /* SELECTED BONE: Snap to final pose transform minus un-applied parent effects.
*
* I.e. bone position with accumulated parent effects but no local
* transformation will match the original final pose_mat.