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authorSergey Sharybin <sergey.vfx@gmail.com>2018-12-06 19:52:37 +0300
committerSergey Sharybin <sergey.vfx@gmail.com>2018-12-07 13:37:38 +0300
commit79312c1912b4fdb830e38a856cf88bfca8e4703d (patch)
tree74d5b262de9cd5d044e1963df13f2cbe73c3b796 /source/blender/editors/armature/pose_transform.c
parent989fbff16f49204ca31a67f56f87c2221e0246f4 (diff)
Depsgraph: Remove duplicated sets of recalc/update flags
There were at least three copies of those: - OB_RECALC* family of flags, which are rudiment of an old dependency graph system. - PSYS_RECALC* which were used by old dependency graph system as a separate set since the graph itself did not handle particle systems. - DEG_TAG_* which was used to tag IDs. Now there is a single set, which defines what can be tagged and queried for an update. It also has some aggregate flags to make queries simpler. Lets once and for all solve the madness of those flags, stick to a single set, which will not overlap with anything or require any extra conversion. Technically, shouldn't be measurable user difference, but some of the agregate flags for few dependency graph components did change. Fixes T58632: Particle don't update rotation settings
Diffstat (limited to 'source/blender/editors/armature/pose_transform.c')
-rw-r--r--source/blender/editors/armature/pose_transform.c10
1 files changed, 5 insertions, 5 deletions
diff --git a/source/blender/editors/armature/pose_transform.c b/source/blender/editors/armature/pose_transform.c
index 0f21f154f48..18a9b546e83 100644
--- a/source/blender/editors/armature/pose_transform.c
+++ b/source/blender/editors/armature/pose_transform.c
@@ -207,7 +207,7 @@ static int apply_armature_pose2bones_exec(bContext *C, wmOperator *op)
/* note, notifier might evolve */
WM_event_add_notifier(C, NC_OBJECT | ND_POSE, ob);
- DEG_id_tag_update(&ob->id, DEG_TAG_COPY_ON_WRITE);
+ DEG_id_tag_update(&ob->id, ID_RECALC_COPY_ON_WRITE);
return OPERATOR_FINISHED;
}
@@ -261,7 +261,7 @@ static int pose_visual_transform_apply_exec(bContext *C, wmOperator *UNUSED(op))
}
FOREACH_PCHAN_SELECTED_IN_OBJECT_END;
- DEG_id_tag_update(&ob->id, OB_RECALC_DATA);
+ DEG_id_tag_update(&ob->id, ID_RECALC_GEOMETRY);
/* note, notifier might evolve */
WM_event_add_notifier(C, NC_OBJECT | ND_POSE, ob);
@@ -581,7 +581,7 @@ static int pose_paste_exec(bContext *C, wmOperator *op)
BKE_main_free(tmp_bmain);
/* Update event for pose and deformation children. */
- DEG_id_tag_update(&ob->id, OB_RECALC_DATA);
+ DEG_id_tag_update(&ob->id, ID_RECALC_GEOMETRY);
/* Recalculate paths if any of the bones have paths... */
if ((ob->pose->avs.path_bakeflag & MOTIONPATH_BAKE_HAS_PATHS)) {
@@ -835,7 +835,7 @@ static int pose_clear_transform_generic_exec(bContext *C, wmOperator *op,
BLI_freelistN(&dsources);
}
- DEG_id_tag_update(&ob_iter->id, OB_RECALC_DATA);
+ DEG_id_tag_update(&ob_iter->id, ID_RECALC_GEOMETRY);
/* note, notifier might evolve */
WM_event_add_notifier(C, NC_OBJECT | ND_TRANSFORM, ob_iter);
@@ -988,7 +988,7 @@ static int pose_clear_user_transforms_exec(bContext *C, wmOperator *op)
}
/* notifiers and updates */
- DEG_id_tag_update(&ob->id, OB_RECALC_DATA);
+ DEG_id_tag_update(&ob->id, ID_RECALC_GEOMETRY);
WM_event_add_notifier(C, NC_OBJECT | ND_TRANSFORM, ob);
}
FOREACH_OBJECT_IN_MODE_END;