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authorCampbell Barton <ideasman42@gmail.com>2013-08-07 07:36:05 +0400
committerCampbell Barton <ideasman42@gmail.com>2013-08-07 07:36:05 +0400
commitf97a4bd25458fdc8da1a97f7b68a305c8ab35ff4 (patch)
tree833fde5e6a46028fb9cebf1234cca6956bb6099b /source/blender/editors/armature/pose_transform.c
parentc2ad963e2877851a02f2aa7355751733867bd87c (diff)
code cleanup: more zero as NULL pointers.
Diffstat (limited to 'source/blender/editors/armature/pose_transform.c')
-rw-r--r--source/blender/editors/armature/pose_transform.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/armature/pose_transform.c b/source/blender/editors/armature/pose_transform.c
index c530faedd68..79ca70a6189 100644
--- a/source/blender/editors/armature/pose_transform.c
+++ b/source/blender/editors/armature/pose_transform.c
@@ -815,7 +815,7 @@ static int pose_clear_user_transforms_exec(bContext *C, wmOperator *op)
* just pose values should change, so this should be fine
*/
bPose *dummyPose = NULL;
- Object workob = {{0}};
+ Object workob = {{NULL}};
bPoseChannel *pchan;
/* execute animation step for current frame using a dummy copy of the pose */