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authorBastien Montagne <montagne29@wanadoo.fr>2017-01-16 22:34:13 +0300
committerBastien Montagne <montagne29@wanadoo.fr>2017-01-16 22:36:23 +0300
commite0303d02974c914d4633e37d789e33b21689b5eb (patch)
tree225cb633ef66eb2346f63d27612eff2fbc75e96a /source/blender/editors/armature/pose_transform.c
parent7ce833af5b08ca47c201aab33ab5d6b8fde69486 (diff)
Cleanup/refactor: move BKE_deform_flip_side_name & co to BLI_string_utils
Functions like that do not have anything to do in BKE really, even less when actually more used for bones than vgroups!
Diffstat (limited to 'source/blender/editors/armature/pose_transform.c')
-rw-r--r--source/blender/editors/armature/pose_transform.c3
1 files changed, 2 insertions, 1 deletions
diff --git a/source/blender/editors/armature/pose_transform.c b/source/blender/editors/armature/pose_transform.c
index a871a0e0966..063ba37f20d 100644
--- a/source/blender/editors/armature/pose_transform.c
+++ b/source/blender/editors/armature/pose_transform.c
@@ -36,6 +36,7 @@
#include "BLI_blenlib.h"
#include "BLI_math.h"
+#include "BLI_string_utils.h"
#include "BKE_animsys.h"
#include "BKE_action.h"
@@ -286,7 +287,7 @@ static bPoseChannel *pose_bone_do_paste(Object *ob, bPoseChannel *chan, const bo
/* get the name - if flipping, we must flip this first */
if (flip)
- BKE_deform_flip_side_name(name, chan->name, false, sizeof(name));
+ BLI_string_flip_side_name(name, chan->name, false, sizeof(name));
else
BLI_strncpy(name, chan->name, sizeof(name));