diff options
author | Campbell Barton <ideasman42@gmail.com> | 2019-04-21 17:18:34 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2019-04-21 23:30:04 +0300 |
commit | 0ac990d088d553c27f5360f62e142e99f087890a (patch) | |
tree | ef3637e9f8086bc937b56777ea9b1f36f97790a4 /source/blender/editors/armature/pose_transform.c | |
parent | f8b2268f4fbe92a1860c525f70fdc293304575ff (diff) |
Cleanup: comments (long lines) in editors
Diffstat (limited to 'source/blender/editors/armature/pose_transform.c')
-rw-r--r-- | source/blender/editors/armature/pose_transform.c | 11 |
1 files changed, 7 insertions, 4 deletions
diff --git a/source/blender/editors/armature/pose_transform.c b/source/blender/editors/armature/pose_transform.c index 3a4413f8c1d..824e8b1a327 100644 --- a/source/blender/editors/armature/pose_transform.c +++ b/source/blender/editors/armature/pose_transform.c @@ -244,8 +244,9 @@ static int pose_visual_transform_apply_exec(bContext *C, wmOperator *UNUSED(op)) * new raw-transform components, don't recalc the poses yet, otherwise IK result will * change, thus changing the result we may be trying to record. */ - /* XXX For some reason, we can't use pchan->chan_mat here, gives odd rotation/offset (see T38251). - * Using pchan->pose_mat and bringing it back in bone space seems to work as expected! + /* XXX For some reason, we can't use pchan->chan_mat here, gives odd rotation/offset + * (see T38251). + * Using pchan->pose_mat and bringing it back in bone space seems to work as expected! */ BKE_armature_mat_pose_to_bone(pchan_eval, pchan_eval->pose_mat, delta_mat); @@ -326,7 +327,8 @@ static bPoseChannel *pose_bone_do_paste(Object *ob, /* only copy when: * 1) channel exists - poses are not meant to add random channels to anymore - * 2) if selection-masking is on, channel is selected - only selected bones get pasted on, allowing making both sides symmetrical + * 2) if selection-masking is on, channel is selected - + * only selected bones get pasted on, allowing making both sides symmetrical. */ pchan = BKE_pose_channel_find_name(ob->pose, name); @@ -667,7 +669,8 @@ static void pchan_clear_rot(bPoseChannel *pchan) if ((pchan->protectflag & OB_LOCK_ROTZ) == 0) pchan->rotAxis[2] = 0.0f; - /* check validity of axis - axis should never be 0,0,0 (if so, then we make it rotate about y) */ + /* check validity of axis - axis should never be 0,0,0 + * (if so, then we make it rotate about y). */ if (IS_EQF(pchan->rotAxis[0], pchan->rotAxis[1]) && IS_EQF(pchan->rotAxis[1], pchan->rotAxis[2])) pchan->rotAxis[1] = 1.0f; |