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authorTon Roosendaal <ton@blender.org>2009-01-17 17:56:12 +0300
committerTon Roosendaal <ton@blender.org>2009-01-17 17:56:12 +0300
commitf705bdaa8903f4447072e31700500ce293a2c059 (patch)
tree9c85cff8aaf7d52f36f661c6b2e227156b5d92a2 /source/blender/editors/armature/poselib.c
parent932131be53cfe8c5068d9cc7b938544df63de0c3 (diff)
2.5
Cleanup warnings from Joshua's commit (mostly unused variables, but also used functions that were not prototyped). Two bugfixes; passing on &ob->adt instead of ob->adt But; the DNA system is now messed up, with two structs using the same ID (nAction and bAction), that goes horrible wrong!
Diffstat (limited to 'source/blender/editors/armature/poselib.c')
-rw-r--r--source/blender/editors/armature/poselib.c14
1 files changed, 7 insertions, 7 deletions
diff --git a/source/blender/editors/armature/poselib.c b/source/blender/editors/armature/poselib.c
index ffbc787f01c..66d1776961f 100644
--- a/source/blender/editors/armature/poselib.c
+++ b/source/blender/editors/armature/poselib.c
@@ -193,7 +193,8 @@ bAction *poselib_init_new (Object *ob)
/* init object's poselib action (unlink old one if there) */
if (ob->poselib)
ob->poselib->id.us--;
- ob->poselib= add_empty_action("PoseLib");
+ // XXX old anim stuff
+ // ob->poselib= add_empty_action("PoseLib");
return ob->poselib;
}
@@ -272,11 +273,11 @@ void poselib_validate_act (bAction *act)
}
/* ************************************************************* */
+#if 0 // XXX old animation system
/* This function adds an ipo-curve of the right type where it's needed */
static IpoCurve *poselib_verify_icu (Ipo *ipo, int adrcode)
{
-#if 0 // XXX old animation system
IpoCurve *icu;
for (icu= ipo->curve.first; icu; icu= icu->next) {
@@ -297,9 +298,8 @@ static IpoCurve *poselib_verify_icu (Ipo *ipo, int adrcode)
}
return icu;
-#endif // XXX old animation system
- return NULL;
}
+#endif // XXX old animation system
/* This tool adds the current pose to the poselib
* Note: Standard insertkey cannot be used for this due to its limitations
@@ -311,8 +311,8 @@ void poselib_add_current_pose (Scene *scene, Object *ob, int val)
bPoseChannel *pchan;
TimeMarker *marker;
bAction *act;
- bActionChannel *achan;
- IpoCurve *icu;
+ // bActionChannel *achan;
+ // IpoCurve *icu;
int frame;
char name[64];
@@ -430,7 +430,7 @@ void poselib_remove_pose (Object *ob, TimeMarker *marker)
{
bPose *pose= (ob) ? ob->pose : NULL;
bAction *act= (ob) ? ob->poselib : NULL;
- bActionChannel *achan;
+ // bActionChannel *achan;
char *menustr;
int val;