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authorCampbell Barton <ideasman42@gmail.com>2012-05-05 20:03:57 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-05-05 20:03:57 +0400
commit1dccd4c98a4909383b9c11f7c2ee987e22833dad (patch)
tree3d127436243536d6ceaba4cb884249156ba215cd /source/blender/editors/armature/poseobject.c
parentff4ff9c8a429d9869e7056417bc7acd47a545eb2 (diff)
code cleanup: naming - pose/armature/image
also use ..._find_name(..., name) rather then ..._find_named(..., name) --- both were used.
Diffstat (limited to 'source/blender/editors/armature/poseobject.c')
-rw-r--r--source/blender/editors/armature/poseobject.c32
1 files changed, 16 insertions, 16 deletions
diff --git a/source/blender/editors/armature/poseobject.c b/source/blender/editors/armature/poseobject.c
index 95e7a845a78..15d2d32c073 100644
--- a/source/blender/editors/armature/poseobject.c
+++ b/source/blender/editors/armature/poseobject.c
@@ -164,7 +164,7 @@ static int pose_channel_in_IK_chain(Object *ob, bPoseChannel *pchan, int level)
}
}
for (bone= pchan->bone->childbase.first; bone; bone= bone->next) {
- pchan= get_pose_channel(ob->pose, bone->name);
+ pchan= BKE_pose_channel_find_name(ob->pose, bone->name);
if (pchan && pose_channel_in_IK_chain(ob, pchan, level + 1))
return 1;
}
@@ -371,7 +371,7 @@ static int pose_select_constraint_target_exec(bContext *C, wmOperator *UNUSED(op
for (ct= targets.first; ct; ct= ct->next) {
if ((ct->tar == ob) && (ct->subtarget[0])) {
- bPoseChannel *pchanc= get_pose_channel(ob->pose, ct->subtarget);
+ bPoseChannel *pchanc= BKE_pose_channel_find_name(ob->pose, ct->subtarget);
if ((pchanc) && !(pchanc->bone->flag & BONE_UNSELECTABLE)) {
pchanc->bone->flag |= BONE_SELECTED|BONE_TIPSEL|BONE_ROOTSEL;
found= 1;
@@ -650,7 +650,7 @@ static int pose_select_same_keyingset(bContext *C, Object *ob, short extend)
char *boneName = BLI_getQuotedStr(ksp->rna_path, "bones[");
if (boneName) {
- bPoseChannel *pchan = get_pose_channel(pose, boneName);
+ bPoseChannel *pchan = BKE_pose_channel_find_name(pose, boneName);
if (pchan) {
/* select if bone is visible and can be affected */
@@ -751,7 +751,7 @@ static int pose_bone_flip_active_exec (bContext *C, wmOperator *UNUSED(op))
char name[MAXBONENAME];
flip_side_name(name, arm->act_bone->name, TRUE);
- pchanf= get_pose_channel(ob->pose, name);
+ pchanf= BKE_pose_channel_find_name(ob->pose, name);
if (pchanf && pchanf->bone != arm->act_bone) {
arm->act_bone->flag &= ~BONE_SELECTED;
pchanf->bone->flag |= BONE_SELECTED;
@@ -805,7 +805,7 @@ static void pose_copy_menu(Scene *scene)
if (ELEM(NULL, ob, ob->pose)) return;
if ((ob==obedit) || (ob->mode & OB_MODE_POSE)==0) return;
- pchan= get_active_posechannel(ob);
+ pchan= BKE_pose_channel_active(ob);
if (pchan==NULL) return;
pchanact= pchan;
@@ -891,13 +891,13 @@ static void pose_copy_menu(Scene *scene)
pchan->custom = pchanact->custom;
break;
case 9: /* Visual Location */
- armature_loc_pose_to_bone(pchan, pchanact->pose_mat[3], pchan->loc);
+ BKE_armature_loc_pose_to_bone(pchan, pchanact->pose_mat[3], pchan->loc);
break;
case 10: /* Visual Rotation */
{
float delta_mat[4][4];
- armature_mat_pose_to_bone(pchan, pchanact->pose_mat, delta_mat);
+ BKE_armature_mat_pose_to_bone(pchan, pchanact->pose_mat, delta_mat);
if (pchan->rotmode == ROT_MODE_AXISANGLE) {
float tmp_quat[4];
@@ -916,7 +916,7 @@ static void pose_copy_menu(Scene *scene)
{
float delta_mat[4][4], size[4];
- armature_mat_pose_to_bone(pchan, pchanact->pose_mat, delta_mat);
+ BKE_armature_mat_pose_to_bone(pchan, pchanact->pose_mat, delta_mat);
mat4_to_size(size, delta_mat);
copy_v3_v3(pchan->size, size);
}
@@ -978,7 +978,7 @@ static void pose_copy_menu(Scene *scene)
}
}
BLI_freelistN(&const_copy);
- update_pose_constraint_flags(ob->pose); /* we could work out the flags but its simpler to do this */
+ BKE_pose_update_constraint_flags(ob->pose); /* we could work out the flags but its simpler to do this */
if (ob->pose)
ob->pose->flag |= POSE_RECALC;
@@ -1059,7 +1059,7 @@ static bPoseChannel *pose_bone_do_paste (Object *ob, bPoseChannel *chan, short s
* 1) channel exists - poses are not meant to add random channels to anymore
* 2) if selection-masking is on, channel is selected - only selected bones get pasted on, allowing making both sides symmetrical
*/
- pchan= get_pose_channel(ob->pose, name);
+ pchan= BKE_pose_channel_find_name(ob->pose, name);
if (selOnly)
paste_ok= ((pchan) && (pchan->bone->flag & BONE_SELECTED));
@@ -1176,7 +1176,7 @@ static int pose_copy_exec (bContext *C, wmOperator *op)
/* sets chan->flag to POSE_KEY if bone selected, then copy those bones to the buffer */
set_pose_keys(ob);
- copy_pose(&g_posebuf, ob->pose, 0);
+ BKE_pose_copy_data(&g_posebuf, ob->pose, 0);
return OPERATOR_FINISHED;
@@ -1291,7 +1291,7 @@ static int pose_group_add_exec (bContext *C, wmOperator *UNUSED(op))
return OPERATOR_CANCELLED;
/* for now, just call the API function for this */
- pose_add_group(ob);
+ BKE_pose_add_group(ob);
/* notifiers for updates */
WM_event_add_notifier(C, NC_OBJECT|ND_POSE, ob);
@@ -1331,7 +1331,7 @@ static int pose_group_remove_exec (bContext *C, wmOperator *UNUSED(op))
return OPERATOR_CANCELLED;
/* for now, just call the API function for this */
- pose_remove_group(ob);
+ BKE_pose_remove_group(ob);
/* notifiers for updates */
WM_event_add_notifier(C, NC_OBJECT|ND_POSE, ob);
@@ -1434,7 +1434,7 @@ static int pose_group_assign_exec (bContext *C, wmOperator *op)
*/
pose->active_group= RNA_int_get(op->ptr, "type");
if (pose->active_group == 0)
- pose_add_group(ob);
+ BKE_pose_add_group(ob);
/* add selected bones to group then */
CTX_DATA_BEGIN (C, bPoseChannel*, pchan, selected_pose_bones)
@@ -2281,7 +2281,7 @@ static int pose_clear_user_transforms_exec (bContext *C, wmOperator *UNUSED(op))
bPoseChannel *pchan;
/* execute animation step for current frame using a dummy copy of the pose */
- copy_pose(&dummyPose, ob->pose, 0);
+ BKE_pose_copy_data(&dummyPose, ob->pose, 0);
BLI_strncpy(workob.id.name, "OB<ClearTfmWorkOb>", sizeof(workob.id.name));
workob.type = OB_ARMATURE;
@@ -2314,7 +2314,7 @@ static int pose_clear_user_transforms_exec (bContext *C, wmOperator *UNUSED(op))
/* no animation, so just reset whole pose to rest pose
* (cannot just restore for selected though)
*/
- rest_pose(ob->pose);
+ BKE_pose_rest(ob->pose);
}
/* notifiers and updates */