diff options
author | Campbell Barton <ideasman42@gmail.com> | 2011-02-02 03:40:55 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2011-02-02 03:40:55 +0300 |
commit | 95df65f1b55d311be4171f71bb106f9c7d193a79 (patch) | |
tree | 9ceafdf50ae1afbb903722ae4979d85ad7dd300f /source/blender/editors/armature/poseobject.c | |
parent | 19efa4301a5f2545eddfd4e5e56943d9a1d9f5cf (diff) |
- some parts of the code to remove rotation were not removing axis/angle rotation (only functional change of this commit).
- use BLI_math functions for removing rotations from objects and pose channels.
- add unit_axis_angle() to avoid setting the Y axis inline anywhere rotation needs removing.
Diffstat (limited to 'source/blender/editors/armature/poseobject.c')
-rw-r--r-- | source/blender/editors/armature/poseobject.c | 7 |
1 files changed, 2 insertions, 5 deletions
diff --git a/source/blender/editors/armature/poseobject.c b/source/blender/editors/armature/poseobject.c index 6c1adcb2ccb..2913f001d48 100644 --- a/source/blender/editors/armature/poseobject.c +++ b/source/blender/editors/armature/poseobject.c @@ -1892,11 +1892,8 @@ static int pose_flip_quats_exec (bContext *C, wmOperator *UNUSED(op)) /* only if bone is using quaternion rotation */ if (pchan->rotmode == ROT_MODE_QUAT) { /* quaternions have 720 degree range */ - pchan->quat[0]= -pchan->quat[0]; - pchan->quat[1]= -pchan->quat[1]; - pchan->quat[2]= -pchan->quat[2]; - pchan->quat[3]= -pchan->quat[3]; - + negate_v4(pchan->quat); + /* tagging */ if (autokeyframe_cfra_can_key(scene, &ob->id)) { ListBase dsources = {NULL, NULL}; |