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authorJoshua Leung <aligorith@gmail.com>2009-02-16 06:01:56 +0300
committerJoshua Leung <aligorith@gmail.com>2009-02-16 06:01:56 +0300
commit7f4fa8971a69141c3478109b283241d6ba5144f9 (patch)
tree76f38dbe5f6551253569bf655a18dd4bfb9e75c1 /source/blender/editors/armature/poseobject.c
parentb2c04faa064527ddbe2618b07dff063187a77688 (diff)
2.5: Restoring Auto-Keyframing for Transforms
Auto-Keyframing does not work anywhere else yet, and probably won't for a while.
Diffstat (limited to 'source/blender/editors/armature/poseobject.c')
-rw-r--r--source/blender/editors/armature/poseobject.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/armature/poseobject.c b/source/blender/editors/armature/poseobject.c
index ea0b492486e..5f8532befe1 100644
--- a/source/blender/editors/armature/poseobject.c
+++ b/source/blender/editors/armature/poseobject.c
@@ -893,7 +893,7 @@ void paste_posebuf (Scene *scene, int flip)
/* Update event for pose and deformation children */
DAG_object_flush_update(scene, ob, OB_RECALC_DATA);
- if (IS_AUTOKEY_ON) {
+ if (IS_AUTOKEY_ON(scene)) {
// XXX remake_action_ipos(ob->action);
}
else {