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authorCampbell Barton <ideasman42@gmail.com>2011-02-14 20:55:27 +0300
committerCampbell Barton <ideasman42@gmail.com>2011-02-14 20:55:27 +0300
commit8b7482892b2ecb456be60b42fe1625156d19e954 (patch)
treeb960b19759a4518d9ccaf7be01d08668d26414bf /source/blender/editors/armature/poseobject.c
parentd7e2607f964b7bff5c8cc2fd9437bdc2815a6f08 (diff)
made most variables which are only used in a single file and not defined in header static for blenlib, blenkernel and editors.
Diffstat (limited to 'source/blender/editors/armature/poseobject.c')
-rw-r--r--source/blender/editors/armature/poseobject.c8
1 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/editors/armature/poseobject.c b/source/blender/editors/armature/poseobject.c
index 6115f322d08..24f92e2dbbb 100644
--- a/source/blender/editors/armature/poseobject.c
+++ b/source/blender/editors/armature/poseobject.c
@@ -110,7 +110,7 @@ Object *ED_object_pose_armature(Object *ob)
/* This function is used to indicate that a bone is selected and needs keyframes inserted */
-void set_pose_keys (Object *ob)
+static void set_pose_keys (Object *ob)
{
bArmature *arm= ob->data;
bPoseChannel *chan;
@@ -295,7 +295,7 @@ void POSE_OT_paths_calculate (wmOperatorType *ot)
/* --------- */
/* for the object with pose/action: clear path curves for selected bones only */
-void ED_pose_clear_paths(Object *ob)
+static void ED_pose_clear_paths(Object *ob)
{
bPoseChannel *pchan;
short skipped = 0;
@@ -663,7 +663,7 @@ void POSE_OT_select_grouped (wmOperatorType *ot)
/* ********************************************** */
-void pose_copy_menu(Scene *scene)
+static void pose_copy_menu(Scene *scene)
{
Object *obedit= scene->obedit; // XXX context
Object *ob= OBACT;
@@ -1567,7 +1567,7 @@ void POSE_OT_autoside_names (wmOperatorType *ot)
/* ********************************************** */
/* context active object, or weightpainted object with armature in posemode */
-void pose_activate_flipped_bone(Scene *scene)
+static void pose_activate_flipped_bone(Scene *scene)
{
Object *ob= OBACT;