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authorCampbell Barton <campbell@blender.org>2022-08-09 07:18:18 +0300
committerCampbell Barton <campbell@blender.org>2022-08-09 07:18:18 +0300
commitc7a7aee004d96d3502d8246d9bf78f34a6dd5a0b (patch)
tree1782c18ffd129f9ba6d9d201fe6dd91050cf1587 /source/blender/editors/armature
parenteab988c9f68c122b63ca5fd27bc251c1bb8a2da1 (diff)
Cleanup: use own username in code-comment tags
Diffstat (limited to 'source/blender/editors/armature')
-rw-r--r--source/blender/editors/armature/armature_select.c8
-rw-r--r--source/blender/editors/armature/pose_select.c2
2 files changed, 5 insertions, 5 deletions
diff --git a/source/blender/editors/armature/armature_select.c b/source/blender/editors/armature/armature_select.c
index 08d5d6558e0..ae15bc39ec8 100644
--- a/source/blender/editors/armature/armature_select.c
+++ b/source/blender/editors/armature/armature_select.c
@@ -59,7 +59,7 @@ Base *ED_armature_base_and_ebone_from_select_buffer(Base **bases,
const uint hit_object = select_id & 0xFFFF;
Base *base = NULL;
EditBone *ebone = NULL;
- /* TODO(campbell): optimize, eg: sort & binary search. */
+ /* TODO(@campbellbarton): optimize, eg: sort & binary search. */
for (uint base_index = 0; base_index < bases_len; base_index++) {
if (bases[base_index]->object->runtime.select_id == hit_object) {
base = bases[base_index];
@@ -83,7 +83,7 @@ Object *ED_armature_object_and_ebone_from_select_buffer(Object **objects,
const uint hit_object = select_id & 0xFFFF;
Object *ob = NULL;
EditBone *ebone = NULL;
- /* TODO(campbell): optimize, eg: sort & binary search. */
+ /* TODO(@campbellbarton): optimize, eg: sort & binary search. */
for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
if (objects[ob_index]->runtime.select_id == hit_object) {
ob = objects[ob_index];
@@ -107,7 +107,7 @@ Base *ED_armature_base_and_pchan_from_select_buffer(Base **bases,
const uint hit_object = select_id & 0xFFFF;
Base *base = NULL;
bPoseChannel *pchan = NULL;
- /* TODO(campbell): optimize, eg: sort & binary search. */
+ /* TODO(@campbellbarton): optimize, eg: sort & binary search. */
for (uint base_index = 0; base_index < bases_len; base_index++) {
if (bases[base_index]->object->runtime.select_id == hit_object) {
base = bases[base_index];
@@ -1452,7 +1452,7 @@ static void armature_select_more_less(Object *ob, bool more)
bArmature *arm = (bArmature *)ob->data;
EditBone *ebone;
- /* XXX(campbell): eventually we shouldn't need this. */
+ /* XXX(@campbellbarton): eventually we shouldn't need this. */
ED_armature_edit_sync_selection(arm->edbo);
/* count bones & store selection state */
diff --git a/source/blender/editors/armature/pose_select.c b/source/blender/editors/armature/pose_select.c
index b6b5d3ee495..6756dec1c95 100644
--- a/source/blender/editors/armature/pose_select.c
+++ b/source/blender/editors/armature/pose_select.c
@@ -166,7 +166,7 @@ bool ED_armature_pose_select_pick_bone(ViewLayer *view_layer,
/* Since we do unified select, we don't shift+select a bone if the
* armature object was not active yet.
- * NOTE(campbell): special exception for armature mode so we can do multi-select
+ * NOTE(@campbellbarton): special exception for armature mode so we can do multi-select
* we could check for multi-select explicitly but think its fine to
* always give predictable behavior in weight paint mode. */
if ((ob_act == NULL) || ((ob_act != ob) && (ob_act->mode & OB_MODE_ALL_WEIGHT_PAINT) == 0)) {